Kiyotaka Ayanokoji has just enrolled at Tokyo Koudo Ikusei Senior High School, where it's said that 100% of students go on to college or find employment. But he ends up in Class 1-D, which is full of all the school's problem children.
What's more, every month, the school awards students points with a cash value of 100,000 yen, and the classes employ a laissez-faire policy in which talking, sleeping, and even sabotage are permitted during class.
One month later, Ayanokoji, Horikita, and the students of Class D learn the truth of the system in place within their school...
A social game called The Magical Girl Raising Project allows one in tens of thousands of people to be a "magical girl" — possessing extraordinary physical capabilities and looks, as well as special magical powers that set them apart from the rest of the human race. But one day, in a district containing 16 magical girls, the administration announces that it must halve the number of magical girls to solve the problem of magical energy. At first, the 16 magical girls race to collect more "magical candy" than their competitors, but the rules quickly become twisted, and it quickly becomes a murderous battle for survival among them.
Reality quickly unravels when antisocial Yukiteru is called into a death match against 11 other mentally scarred individuals. Each player has a prophetic device tuned to their personality, giving them control over their future—and the fate of their foes.
Ciao Darwin is a variety game show format from Italy sold under licence to several countries, including Romania, Hungary, Poland, Serbia, Canada, USA, China and Greece.
There are two competing teams of about 50 people each, usually made up of people who fit certain opposing stereotypes. In each game two members of the audience are selected at random, one from each team, indicated by a light in front of them which remains illuminated when all the other team members' lights have gone off.
The games involve contestants competing in acts of bravery, style and talent, some of which are designed to humiliate the contestants, especially an assault course which was introduced with the Italian version in 2010, and the Finale which is a water tank game.
Sakamoto, an unemployed young man, is one of the world's top players of an online fighting game called Btooom! One day, he wakes up on what appears to be a tropical island, although he doesn't remember how or why he got there.
The story begins when a mysterious girl named Rita gathers heroes from Super Sentai teams to the planet Nemesis. The heroes are told that any wish they desire will come true if they can win the “Super Sentai Strongest Battle” tournament!
In a race with time, celebrity contestants desperately try to outmaneuver black-clad Hunters in pursuit, for a chance to win a growing cash prize.
"Mirror World" exists symmetrically beyond an invisible mirror in space, and an exact copy of our human world, where only monsters can dwell. Evil monsters frequently cross the mirror and attack our world. Only Kamen Riders who make a contract with a specific monster and obtain special power from it, can enter "Mirror World" and fight against evil monsters with the help of an "Advent Card."
Shinji Kido, a journalist, contracts with a dragon and becomes Kamen Rider Ryuki. He fights a fierce battle with evil monsters. Many Kamen Riders appear one after another and fight to satisfy their own aims. However, only one Kamen Rider can outlive others. Thus, it is their fate to keep fighting to the last man.
Sarami, a new game navigator who looks exactly like Sara Sakurai, invites Ace Ukiyo, Keiwa Sakurai, Neon Kurama, Michinaga Azuma and Tsumuri to the Desire Grand Prix's Bonus Stage. With everyone invited not interested at first, Sarami reveals that the winner of the Bonus Stage will have a second wish granted...
The "Desire Grand Prix" is a game to protect the peace of the city from the threat of the mysterious enemy "Jamato", whose origin and purpose are unknown. Each participant transforms into a Kamen Rider and competes to win the game by defeating enemies and saving people. The winner of the Desire Grand Prix will be rewarded with "the right to bring an ideal world to life" as a prize. In other words, only the true heroes who win the competition will be able to realize the world they have wished for.
In post-samurai era Japan, 292 fallen samurais are lured into a survival game where the last competitor standing claims 100 billion yen. Prepare to witness a battle royale like no other. Based on Shogo Imamura's