Jay Firestone — Productrice / Producteur
Épisodes 47
Looks like Bob and his fellow computer Sprites may have finally met their match. Supervirus Daemon is spreading her infection throughout the entire Net and edging ever closer to the City of Mainframe. Bob joins forces with old enemies in an attempt to foil her destruction of Mainframe and must reach into the past to find the answer.
Lire la suiteWill the real Bob please step forward? There might not be a virus, but life's still interesting in Mainframe when a second Bob comes on the scene. No one knows which is which - including the two Bobs. With wedding preparations underway, Dot can't decide who to marry and turns to her friends for assistance. Meanwhile, an old enemy returns to the system and only one of the Sprites can save the Mainframe inhabitants.
Lire la suiteGavin Blair, the co-creator of ReBoot, gives a behind the scenes look about the creation of ReBoot, and the stories around the voice actors, plot, and the technology behind the series.
Lire la suiteA short containing rare, never before aired footage of the original character animation models for the ReBoot series.
Lire la suiteThe Tearing
Megabyte tries to blackmail Bob into stabilizing a tear into a portal to the super computer. As Bob makes an escape with the help from Dot the user inserts a game which stabilizes the tear. Bob and the rest of the sprites must race Megabyte, who has infected the user, to the portal to win the game and keep him from gaining access to the super computer.
Lire la suiteRacing the Clock
Megabyte takes advantage of Enzo's new delivery service to try to deliver a delete command to Hexadecimal. Bob unknowingly attempts to deliver the package, only to be trapped in a racing game where the user's vehicle becomes a ticking time-bomb.
Lire la suiteQuick and the Fed
An accident causes a magnet to drain Dot of energy and, according to Phong, the only way to save her is to feed her slow food from Al's on level 31. While in Al's, the sprites are caught in a medival fantasy game where Bob and the user are attempting to reach Dot, the damsel in distress. Or are they?
Lire la suiteMedusa Bug
Megabyte steals Hexadecimal's precious Medusa Bug but finds it to be a trap which turns everything in Mainframe to stone.
Lire la suiteThe TIFF
After Bob makes Dot late for an appointment, she and Bob get into a big argument. Seems Dot suddenly thinks Bob is too "random", and Bob thinks Dot is too straight-laced. Enzo and the other citizens of Mainframe try to trick the two into making up, but nothing seems to work. When Bob and Dot get trapped in a game cube, will that be enough of a crisis to get them to stop squabbling?
Lire la suiteIn the Belly of the Beast
Frisket swallows an unformat command Megabyte had just uncovered. Wanting to get it back, the virus has Enzo kidnapped, using him as bait to lure the dog into Silicon Tor.
Lire la suiteThe Crimson Binome
Mainframe is attacked by dastardly software pirates, who quickly scavenge the city, taking everything of worth - including Bob!
Lire la suiteEnzo the Smart
After Bob upstages him during a game, Enzo decides to get smarter in a hurry. The Read-Only Room at the Principle Office is too much like work for the young sprite, so he's tempted into tinkering with the system clock. Only instead of making himself twice as smart as everyone else in Mainframe, he accidentally makes everyone else half as smart! What's worse, he ends up trapped in a game cube with a bunch of his dumbed-down friends. Can Enzo best the user by himself and fix this mess?
Lire la suiteWizards, Warriors and a Word from Our Sponsor
Mike the TV is driving everybody insane, but when a game cube drops and Mike reboots into a warrior they're going to need him to help stop the user.
Lire la suiteFast Forward: The Making of ReBoot
An un-aired special meant to be shown between seasons 1 and 2, giving viewers an inside look as to how ReBoot is created, along with it's humble beginnings.
Tony Jay reprises his role as Megabyte to introduce the special, as well as another one of his attempted take-over plans!
Lire la suiteThe Great Brain Robbery
With the help of Mouse, a hired mercenary, Megabyte intends to send a heavily compressed ship into Bob's head to take control of his brain. However, things don't go exactly as planned.
Lire la suiteTalent Night
Dot is arranging a celebration for Enzo's first birthday, and Bob has to keep the young sprite occupied until everything is ready.
Lire la suiteIdentity Crisis (1)
Dot manages to convince a the binomes of one of Megabyte's sectors to entrust her with their PIDs, so she can register them with the Principal Office. But first she has to get them safely back to Mainframe, which proves harder than anticipated when the virals attack the meeting place. And if that wasn't enough, she keeps getting mysterious flashes of a reality where Megabyte has taken control of the system.
Lire la suiteIdentity Crisis (2)
With Dot stuck in a game, heavily depressed and about to give up, Phong decides to take drastic action, sending her into a possible future where she lost the game and got herself and Bob nullified.
Lire la suiteInfected
The joy of receiving a new upgrade is cut short when it turns out to contain Megabyte himself, who's decided to take a more direct approach to infecting the core.
Lire la suiteHigh Code
A being of incredible power, known as a codemaster, arrives in Mainframe, demanding they bring out another codemaster who he believes is hiding there.
Lire la suiteWhen Games Collide
Megabyte is draining energy from the games to fuel his attempt to breach the Mainframe archive's protective barrier. But when he takes too much, the game crashes and merges with a new one, trapping him and Bob inside the chaos.
Lire la suiteBad Bob
Megabyte makes a grab for the core energy, but ends up getting trapped with it inside a corrupt game. Now Bob must keep the game going until he can get the energy back to the Principal Office or Mainframe will shut down when game ends.
Lire la suitePainted Windows
Mainframe is thrown into utter chaos when Hexadecimal manages to tap into the system's paint function.
Lire la suiteAndrAIa
Enzo is feeling along since there are no sprites his age in Mainframe. Dot won't let him enter games with Bob and Frisket comes and goes has he pleases. So when a game cube drops on the Diner and he runs to a young female sprite named AndrAIa, he's all too quick to make friends with her. But there's something Enzo doesn't seem to realise about AndrAIa...
Lire la suiteNullzilla (1)
Mike accidently shatters Hexadecimal's looking glass, unleashing a horrible black parasite that infects the virus. Suddenly, all the nulls react, flocking to Lost Angles, covering the altered Hexadecimal until she's became a gigantic mass of nulls, walking around and flattening random buildings.
Lire la suiteGigabyte (2)
The infected Megabyte merges with Hexadecimal, turning into the energy devouring super-virus Gigabyte. It must be stopped before it gathers enough power to create a portal to the Net.
Lire la suiteTrust No One (3)
Two special agents from the CGI are investigating disappearances in level 31. Their prime suspect is Mouse but the real abductor ends up being something far more dangerous: a web creature. The Guardians would destroy all of Mainframe to kill the web creature, but Bob has other ideas.
Lire la suiteWeb World Wars (4)
Above Mainframe hangs the web creature's parting gift: A gigantic portal to the Web - a chaotic abyss filled with unspeakable horrors. It will take the combined might of all inhabitants of the system to close it, including the viruses, but can they be trusted?
Lire la suiteTo Mend and Defend
Megabyte and Hexadecimal are about to take the core, but Mainframe is saved at the last minute by an incoming game cube. However with Bob gone, Enzo is left having the answer the call of the guardian protocol.
Lire la suiteBetween a Raccoon and a Hard Place
Megabyte is trying to turn Mainfraime against Enzo, blocking him from entering the games and smearing his reputation with propaganda. When the young guardian finally manages to sneak past the blockade, it's more crucial than ever that he wins, this time facing Rocky the Rabid Raccoon...
Lire la suiteFirewall
As Megabyte prepares to launch a another attack using the newly recovered Hexadecimal, Mouse initiates a project to seal Megabyte's domain inside a firewall. Enzo and AndrAIa face the user in a Toy Story-esque racing game.
Lire la suiteGame Over
Enzo and AndrAIa are caught in a tournament style fighting game where they have no control and may not be able to defend against the user.
Lire la suiteIcons
After getting stuck in a game, Matrix, the hardened and cynical warrior once known as Enzo, and AndrAIa have been wandering the net for a very long time, moving from system to system through the games, searching for a way back to Mainframe. This time they arrive in a barely functioning system, devastated by virals and constant lost games.
Lire la suiteWhere No Sprite Has Gone Before
Matrix and AndrAIa find themselves on different sides of a conflict between the mysterious Spectrols and a team of super hero sprites.
Lire la suiteNumber 7
Matrix is shocked when he finds Mainframe inside a game cube. Dot is there... Phong is there... even Bob! But why did he and AndrAIa reboot as Megabyte and Hexadecimal? And who is Number One?
Lire la suiteThe Episode with No Name
Having finally found a system with ports to the Net, Matrix is overjoyed. But it doesn't last long, when access is blocked as the city comes under siege by a team of... guardians?
Lire la suiteThe Return of the Crimson Binome
Matrix and Andraia meet up with Captain Capacitor who promises to help them find Bob as long as they release his crew from the prison in which the guardians have placed them.
Lire la suiteThe Edge of Beyond
The crew of the Saucy Mare enter the web looking for Bob but when a web creature sucks away half of AndrAIa's energy, leaving her in a dying state, Matrix must find the creature so he can save her life.
Lire la suiteWeb Riders on the Storm
The Saucy Mare is attacked by a group of degraded sprites riding web creatures, and AndrAia is saved by an old friend.
Lire la suiteMousetrap
The traps Mouse once placed to stop the web creatures from accessing Mainframe are now making it difficult for the sprites to return home.
Lire la suiteMegaframe
Matrix and the gang finally return to Mainframe only to discover it has been almost destroyed by Megabyte. We learn what the resistance has been doing all this time and the plan to finally save their home.
Lire la suiteShowdown
The battle for Mainframe begins and Matrix has a final confrontation with Megabyte. Meanwhile, Hexadecimal seems to have gone even more insane but Bob thinks he might be able to help her.
Lire la suiteSystem Crash
Mainframe begins to crash around them and users from games played break out into mainframe. Matrix meets up with an enemy from his past.
Lire la suiteEnd Prog
Mainframe is all but destroyed and Bob realises that their only hope lies in the user.
Lire la suiteCross Nodes (2)
The battle against Daemon continues, Hexadecimal turns into a sprite, we learn more of the character's pasts, the nulls form an old friend, and Turbo has been infected by Daemon.
Lire la suiteDaemon Rising (1)
The citizens of Mainframe start to battle the supervirus Daemon who has infected 92% of the Net. Bob is horrified to discover that she has infected all the other guardians.
Lire la suiteWhat's Love Got To Do With It? (3)
Daemon continues to infect more and more citizens of Mainframe, we discover more about Bob's past and his first coming to Mainframe, Bob's condition worsens, and Daemon learns about love.
Lire la suiteSacrifice (4)
Daemon finally infects all of Mainframe except for Little Enzo, Hack, Slash, and Frisket, who were in a game cube. Hexadecimal makes the ultimate sacrifice.
Lire la suiteMy Two Bobs (1)
The two bobs try to figure out which is the original and which is the copy. Dot can't decide which one to choose. A game cube drops placing Matrix, Frisket and Normal Bob into a Pokemon style game.
Lire la suiteLife's a Glitch... (2)
While most of the gang battle Rocky The Rabid Raccoon in a game, Glitch Bob struggles to find a way to separate himself from glitch, and Dot follows her heart.
Lire la suiteNull-Bot of the Bride (3)
Dot prepares for her wedding with Normal Bob, Glitch Bob remains comatose in the super computer, and Glitch finally reveals the identity of the real Bob.
Lire la suiteCrouching Binome, Hidden Virus (4)
Megabyte, now able to shift form, rampages through mainframe, but Bob insists his theories on turning a virus good will work.
Lire la suite