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Andromeda (2000)
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Kevin Sorbo — Producer
Episodes 110
Under the Night (1)
It's the start of the war between the Systems Commonwealth and the Nietzschean fleets. Captain Dylan Hunt and his ship the Andromeda Ascendant try to flee the first Nietzschean attack to warn the Commonwealth. In his attempt to escape, the Andromeda and Captain Hunt are caught in the event horizon of a black hole and frozen in time for 300 years.
The crew of the Eureka Maru with Captain Beka Valentine try to salvage the Andromeda to sell for a Nightsider's ransom. After the Andromeda is pulled free, Hunt is unfrozen and forced to defend his ship against the salvagers and the Nietzschean mercenaries lead by Tyr Anasazi.
Read MoreAn Affirming Flame (2)
Dylan and the crew of the Eureka Maru agree to join forces and become one team aboard the Andromeda Ascendant as they set forth on his mission to restore the Systems Commonwealth.
Read MoreTo Loose the Fateful Lightning
Dylan inadvertently gives a group of child warriors power to destroy a solar system.
Read MoreD Minus Zero
Beka and Tyr square off against Dylan for leadership of Andromeda during a dangerous face-off with an unknown enemy.
Read MoreDouble Helix
Captain Dylan Hunt must save the Andromeda from the Nietzscheans, who are trying to persuade Tyr to help them destroy the ship and rebuild his Nietzschean life. His new life would include a wife to carry on his lineage.
Read MoreAngel Dark, Demon Bright
Dylan is faced with a difficult decision when Andromeda slipstreams back in time -- days before the climactic battle of the Nietzschean Revolution where the Commonwealth was defeated and the Nietzschean Alliance was destroyed.
Read MoreThe Ties That Blind
Beka's con-artist brother unexpectedly shows up claiming to be a devout Wayist making the Andromeda a prime target for Restorian attack.
Read MoreThe Banks of the Lethe
Finally, after 300 years and a black hole keeping them apart, Captain Dylan Hunt reunites with his true love, Sara.
Read MoreA Rose in the Ashes
With their communication with the crew of the Eureka Maru completely cut off, Dylan and Rommie are forced into exile on a prison planet and must befriend fellow inmates to attempt any escape.
Read MoreAll Great Neptune's Ocean
Tyr and Rommie are framed for the assassination of the Castalian president.
Read MoreThe Pearls that Were His Eyes
Beka Valentine receives a distress call from her beloved Uncle Sid , but to her disdain realizes that he has become Sam Profit, a big business tycoon.
Read MoreThe Mathematics of Tears
Andromeda encounters her damaged sister ship, the Pax Magellanic, that leads the crew of the Andromeda Ascendant on an eerie mission.
Read MoreMusic of a Distant Drum
A crash landing on a strange planet leaves Tyr with a complete loss of memory and a mystery crate to protect from not-so-brotherly Nietzcheans.
Read MoreHarper 2.0
Harper finds himself overloaded with information when a dying Perseid transfers data into his brain.
Read MoreForced Perspective
Dylan is taken captive and forced to admit that he killed the Mobius leader and overthrew the Mobius government more than 300 years ago.
Read MoreThe Sum of Its Parts
A humanoid robot visits the Andromeda crew, helps them fight off a culture of organized machines and learns what it means to be a living being.
Read MoreFear and Loathing in the Milky Way
Trance, Harper and their former employer Gerentex are unwilling partners on a wild ride to find a valuable artifact.
Read MoreThe Devil Take the Hindmost
Rev Bem gets a call from a Wayist friend in need of his help to save the Hajira and its settlement, Serendipity, from being taken over by slavers.
Read MoreThe Honey Offering
An arranged marriage between two rival Nietzschean Prides puts the Andromeda Ascendant in danger when Captain Dylan Hunt agrees to transport the bride to the wedding.
Read MoreStar-Crossed
Rommie falls in love with a surviving android (Michael Shanks) of a destroyed ship, only to be betrayed as he turns out to be the ultimate enemy.
Read MoreIt Makes a Lovely Light
Beka jeopardizes the crew when she takes a mind-altering drug while attempting an exhaustive piloting mission that could bring Dylan to his long-lost home planet.
Read MoreIts Hour Come 'Round at Last (1)
When Harper accidentally overrides Andromeda's personality with an older version, she hunts down the crew and goes on an old mission in which her former crew was slaughtered.
Read MoreThe Widening Gyre (2)
Trance gets Beka and Dylan to medbay, while Rev goes to see a man about his god and Tyr and Harper are injected with Magog eggs and tied up. Dylan and the Andromeda avatar go down to get Tyr and Harper, leaving Beka behind with orders to use a nova bomb to detonate the "bound" planets' sun in three hours. Meanwhile Rev meets with Bloodmist, and begins to give into his bestial nature. The two of them confront the Magog "god", which seems to convince Rev to kill his friends. Bloodmist takes him to Tyr and Harper, but its a trick and Rev kills Bloodmist. Dylan and Andromeda are overwhelmed when Beka launches the nova bomb, but the Magog "god" manages to absorb all the energy. The distraction gives them time to free Tyr and Harper and get out of there. Trance manages to remove Tyr's spider eggs, but the procedure would kill Harper. He has to take medication to keep them in check, but the medicine won't work forever. Meanwhile, they've figured out that the Magog travelling "bound planets" w
Read MoreExit Strategies
Dylan, Beka, Rev Bem and Tyr pursued by a gang of Neitzscheans, are forced to make a crash landing on an icy planet.
Read MoreA Heart for Falsehood Framed
The crew of the Andromeda replaces a sacred relic with a fake, attempting to negotiate peace between two battling parties.
Read MorePitiless as the Sun
Trance is held captive, while Dylan and the rest of the crew try to uncover the source behind mysterious attacks on cargo ships.
Read MoreLast Call at the Broken Hammer
Hunting for the woman who set up the only major interstellar alliance since the Fall, Dylan finds himself in a bar at the edge of a desert wasteland, trying to fend of a Kalderan attack.
Read MoreAll Too Human
Rommie sets out to extract an informant, but winds up stuck on a planet with a strong hatred and fear of Androids.
Read MoreUna Salus Victus
After discovering Tyr has hidden the remains of Drago Musevini on board the Andromeda, Dylan questions Tyr's loyalty. Beka and a Nietzchean both race to repair their ships before the other destroys them, and Harper is left in command of the Andromeda, and must decide whether or not to protect a convoy and risk losing the Andromeda.
Read MoreHome Fires
A stranger gives Dylan a message from his dead fiancée leading him to an untouched world with descendants of his former crew and friends, including the descendant of his treachorous former best friend.
Read MoreInto the Labyrinth
A Commonwealth conference becomes a backdrop for Magog espionage, while Harper tries to discover how one of their spies managed to remove some of his Magog larvae.
Read MoreThe Prince
Teen royalty is the key to the crew quelling an alien uprising, as Dylan and Tyr become co-regents to a recently orphaned young prince.
Read MoreBunker Hill
The crew returns for the first time to Earth, where Harper and his cousin try to save the homeworld from Nietzschean occupation.
Read MoreOuroboros
The crew watches Rev Bem's fairwell message, not sure whether or not to pursue him, or let him leave. Dylan says that they should respect Rev's decision to leave, but Harper snaps at Dylan and storms out. He is upset because Rev had promised to remove the Magog larvae from his gut. He writhes in pain, but when he tries to take his medication, it has no effect, as the larvae have grown immune to it, as Trance and Rev had warned him they would. Soon after, Harper enlists in Chief Technical Director Hohne's help, as well as the other Persieds. Harper plans to build a machine that will fold space to remove the eggs, but it's affecting time, as well.
Read MoreLava and Rockets
Dylan hijacks a starship to lose the Ogami.
Read MoreBe All My Sins Remembered
As an old friend of Beka's has died, she tells the crew about her past.
Read MoreDance of the Mayflies
The crew of Andromed encounter plague victims infected by a hostile, nanobot-based lifeform out to take over the ship.
Read MoreIn Heaven Now Are Three
Beka, Dylan and Trance attempt to find the Engine of Creation, an artifact able to rearrange space and time.
Read MoreThe Things We Cannot Change
Dylan runs into a problem while analysing a black hole and imagines what his life would be like with a family before the common wealth fell.
Read MoreThe Fair Unknown
The crew encounter the Vedrans the long-lost founders of the Commonwealth.
Read MoreBelly of the Beast
The Andromeda is swallowed by a space creature.
Read MoreThe Knight, Death, and the Devil
The crew encounter a POW camp full of captured High Guard starships and their AI avatars.
Read MoreImmaculate Perception
Tyr learns that he is a father.
Read MoreTunnel at the End of the Light (1)
The crew of the Andromeda meet an alien race they were destined to face.
Read MoreIf the Wheel Is Fixed (2)
The Andromeda is on the edge of a dimensional portal searching for Beka and Tyr, but when they return things may not be as they seem.
Read MoreThe Shards of Rimni
Dylan receives a mysterious package, but is then framed for the murder of its sender so Dylan and Harper go on a mission to clear his name.
Read MoreMad to Be Saved
The Andromeda picks up a group of refugees who have been subjected to psychological and physical torture.
Read MoreThe Lone and Level Sands
As Dylan, Rommie, Tyr and Harper flee from the Ogami, they encounter a ship sent from Earth to explore space over 3000 years ago. As the ship is a giant engine, it travels so fast that the crew never age. As the Maru has no slipstream engine, Dylan is faced with a decision that could change the future of the commonwealth. Can the Andromeda come to the rescue?
Read MoreSlipfighter the Dogs of War
After finding out that a planet is developing nova bombs and testing them on nearby star and planet, Dylan takes it upon himself to disarm them. The commonwealth refuses to help so its a mission for the Andromeda and her crew!
Read MoreThe Leper's Kiss
Dylan sets out to find an assassin known as The Leper who is trying to kill his good friend.
Read MoreFor Whom the Bell Tolls
After rescuing some people from a storm, a 'maggot' is brought onto Andromeda. This maggot chews through the systems and activations an old hologram of a crew member. This member had sealed himself in one of the hidden decks before the event horizon and had some through it. Believing that Dylan has betrayed the Commonwealth, an avatar and android of the crew man takes over the ship to bring Dylan to justice...
Read MoreAnd Your Heart Will Fly Away
Tyr receives a communication from a human on an abandoned planet and leaves to meet her. As he does, a mad scientist boards the Andromeda using dark matter ninjas. After beating them, the man introduces himself. He loves the woman Tyr is with and wants to kill her, if he cant have her, nobody can. After saving her, he forgives her and lets her live.
The episode ends with Tyr revealing that she is actually a Neitzian, the last female from Codiac, Tyrs pride. He says that he wants them to start a new Codiac pride but she refuses and Tyr leaves.
Read MoreThe Unconquerable Man
Gaheris Rhade sets out to reshape the universe according to his will and restore order amid the chaos
Read MoreDelenda Est
The Andromeda tries to stop mysterious attacks occurring on nearby planets and outposts.
Read MoreThe Dark Backward
"Okay, that did not work," Trance says. "Let's try again."
Trance tries to figure out how to help the crew survive a deadly intruder.
Read MoreThe Risk-All Point
When Dylan is invited to the launch of the first Commonwealth ship made in 307 years, you can tell something will go wrong. As the ship explodes sabotage is suspected. As Dylan and the crew try to find the culprit, they encounter many different suspects while being attacked a violent pride. Can Dylan find the culprit before the Maru is next?
Read MoreThe Right Horse
When an old flame of Beka's is arrested on a planet where only the truth is told, its up to the Andromeda and her crew to save the day. After repeatedly lying, Beka gets no-where so she breaks the suspect out in flees to the Andromeda. As the story unravels, it seems that all is not as it seems.....
Read MoreWhat Happens to a Rev Deferred?
As the Andromeda responds to a distress call from a planet on the brink of destruction, the crew intercept a transmission from a ship returning to the surface. After seeing the message from Rev Bem the crew loads up to save him from the planet. As Rev is following the path of the Divine flashbacks occur of the Andromeda crew to help him on his way.
Read MorePoint of the Spear
When the Andromeda responds to a request to destroy atmosphere generators on Samsarra, they encounter a battle group of Pyrians and stand off until the Commonwealth fleet arrives. in a revelation from Trance, Dylan finds out that Trances people believe the Pyrian fleet stronger and better equipped to handle the forthcoming war. With this information, she tells Dylan to pull out and let the Pyrians win so that they can take on the Magog World Ship instead of the renewed Commonwealth.
Dylan sees that the only way to stop them is to destroy the planet that he is trying so hard to save....
Read MoreVault of the Heavens
After receiving a message from an unknown planet 3 days in Slipstream away, the crew of the Andromeda take it upon themselves to save the people. The strange thing is that the message is a woman and it is going directly into Dylans head and no-one else can hear it.
As they enter the ice moon of one of the planets, they come upon the Vault of the Heavens. A large palace made of ice. in discovering this the comm is cut and on Dylan's orders, Try destroys an energy cloud above the planet. After discovering that the aliens mean no harm, Dylan finds out that they need the cloud, or the entire species will die!
Will they be able to return the cloud before the time runs out?
Read MoreDeep Midnight's Voice
Dylan and the crew search for a Nietzschean slip-scout carrying a probe that enables one to map every meter of the slipstream
Read MoreThe Illusion of Majesty
The Andromeda end up in the Prolon System where they discover a hibernation capsule occupied by a woman impersonating a dead princess.
Read MoreTwilight of the Idols
The Andromeda crew search for a colony that disappeared.
Read MoreDay of Judgement, Day of Wrath
When the crew prepares for the launch of The Resolution of Hector, they soon discover that Rommie has had a change of mind and is now working against the crew. Knowing that this is not normal, Dylan sets out to reclaim the ship, and find out what is controlling his friend.
Read MoreShadows Cast by a Final Salute (1)
When the Andromeda is attacked by the Dragons to receive the bones of Drago Mussevni something seems array. Dylan then discovers that Tyr has united all of the Neitzian people under his son, the genetic reincarnation of Drago Mussevni. Will Tyr make the right decision and help the crew of the Andromeda or lead his new people into battle?
Read MoreAnswers Given to Questions Never Asked (2)
A seemingly psychotic ""Collector"" simultaneously takes credit and blames Dylan for the fall of the Commonwealth. He also claims to be hosting (or holding captive?) the Triumvir Tri-Jema. The crew must decide whether to accompany Dylan on yet another odds-defying journey to save the Universe or to retire in relative safety.
Read MorePieces of Eight
A power-hungry citizen seeks to manipulate the Commonwealth for his own gain. Dylan receives an unsettling view of his future from a prophetic alien.
Read MoreWaking the Tyrant's Device
Dylan and an old friend try to prevent the maker of the Magog Worldship from deploying an army of androids.
Read MoreDouble or Nothingness
Dylan plays a dangerous game against two gamblers, but not everything is as real as it seems.
Read MoreHarper/Delete
The ultimate weapon falls into the hands of a Nietzschean pirate. Can Harper disarm it before the Magog arrive?
Read MoreSoon the Nearing Vortex (1)
The reappearance of Tyr Anasazi and Telemachus Rhade leads to a race to obtain the Route of Ages, which will direct the owner to the location of the Abyss itself. Dylan and the crew plan to use it as a weapon, while Tyr plans on bargaining with the Abyss in hopes of it sparing his empire.
Read MoreThe World Turns All Around Her (2)
In a race against Tyr to control the Route of Ages, the crew find themselves in another universe. To save them, Trance finally reveals who and what she really is.
Read MoreConduit to Destiny
The crew assists in the search for escaped prisoners on a new Commonwealth member world. Dylan finds himself playing a role in an ancient prophecy.
Read MoreMachinery of the Mind
Harper attends a conference of the Commonwealth's greatest minds. Unfortunately, a mysterious assassin has plans for that collected brilliance. Meanwhile, Dylan is being escorted to meet with Tri-Lorn... or is he?
Read MoreExalted Reason, Resplendent Daughter
The crew searches for a princess abducted by a ruthless pirate. As usual, nothing is as it seems. Along the way, a secret from Beka's past is revealed.
Read MoreThe Torment, the Release
Dylan is put on trial for high crimes against the Commonwealth.
Read MoreThe Spider's Stratagem
The crew intercepts a mysterious cargo en route to a war zone.
Read MoreThe Warmth of an Invisible Light
One of Harper's experiments goes awry, and Dylan ends up in an alternate reality.
Read MoreThe Others
The crew rescues two people from a spaceship, the leaders of opposing sides in a long civil war on a nearby planet. The two warring sides have built an immense wall separating the northern and southern halves of the planet, and the Northerners are suffering from a plague that is blamed on the Southerners. After Dylan contracts the plague, the crew try to assist in settling the dispute and find a cure for the plague, but nothing goes as planned.
Read MoreFear Burns Down to Ashes
The Collectors have been using a drug to modify people's behavior, discovering their fears in efforts to control or break them. This is their solution for dealing with Dylan. Led by a message from Rev Bem, claiming to have a weapon that can defeat the oncoming darkness, Dylan lands on a drug-trafficking planet and is soon taken captive by the Collectors.
Read MoreLost in a Space that Isn't There
After being repeatedly attacked by bounty hunters after several evasive slipstream jumps, Dylan determines that there must be a mole on board. After analyzing data recordings, he discovers that Beka has been infected by The Abyss and has unknowingly been giving away Andromeda's position. Dylan and the crew have to come up with a way to rid Beka of The Abyss -- without killing her.
Read MoreAbridging the Devil's Divide
While on a mission on the Maru, Dylan, Rhade and Harper (and the Maru) are captured by the Templars. The Patriarch of the Templars presses Harper to help him build a bridge -- a time bridge to 210 years in the future. However, sometimes even the future is unpredictable. Meanwhile, Beka, Trance and Rommie chase down smuggler ships.
Read MoreTrusting the Gordian Maze
While the Andromeda is confronted by the Commonwealth fleet and Tri-Jema, Dylan must decide whether or not he can entrust the Route of Ages to them.
Read MoreA Symmetry of Imperfection
Rommie's emotions cause one of Harpers fail-safes to cut in, cutting her off from her core AI and shutting down all the ships systems. This creates problems, especially when a satellite ship from the Magog world ship could come out of slipstream at any moment!
Read MoreTime out of Mind
The death of a man from Beka's past named Weslow, sends the crew in search of an archive that can let Beka relive some of her childhood experiences so that she may make sense of Weslow's dying words.
Read MoreThe Dissonant Interval (1)
The Andromeda encounters the Arkology, a society that they believe is the closest to perfection humanity will ever achieve. But the Magog are close, and Dylan and the crew must convince the utopia that peace is not the answer. Conflict arises in the core crew when the leaders of Arkology do not wish to leave. Dylan wants to defend them, and Beka warns him that she's not going to stay and die defending an idea of peace.
Read MoreThe Dissonant Interval (2)
Beka decides to leave the crew to fight for themselves, but after all of the promises that everyone will be reunited, Trance tells them that they will never be as they are again. When the Magog Worldship finally re-encounters the Andromeda after two years, Rommie and Harper race to take the Arkology to slipstream, Rhade must teach the inhabitants to defend themselves, and Dylan and Trance fight off the invading Magog. But as the Andromeda becomes covered in swarmships, Trance tells Dylan that he--and only he--may escape this alive.
Read MoreThe Weight (1)
Dylan finds himself on Seefra-1, one of nine identical planets orbiting two suns. He soon encounters Rhade, who has abandoned all hope. Rhade hates Dylan for the hope he has brought, and when someone asks Dylan be killed, Rhade agrees to do it.
Read MoreThe Weight (2)
Dylan and Rhade receive a month-old distress signal from Beka. After following the coordinates she left, they find the Andromeda dead in space. On board, he finds Darregacorp engineers trying to salvage it, led by Jonah Derrega, and Beka Valentine.
Read MorePhear Phactor Phenom
When a valuable painting gets stolen after Beka, Rhade, and everyone else in the bar inhales a mysterious mist, Dylan jumps at the opportunity to win the reward for reclaiming it so the Andromeda can be repaired. After tracing the nanobots in the mist, they encounter Harper who is accompanied by a beautiful woman named Doyle. But Harper is caught up in the plans of Marika, who wants him to genetically engineer Vedrans, as well as to take over the Seefra system.
Read MoreDecay of the Angel
When a slipstream event is detected in the Seefra system, Dylan, Rhade, and Beka try to find it, and their way out. Meanwhile, a man claiming to be from the future approaches Doyle, addressing her as Andromeda.
Read MoreThe Eschatology of Our Present
Beka learns she has existed in more than one place at one time when she meets a man who she knows is her father.
Read MoreWhen Goes Around...
Dylan encounters Celine, a woman from his past and is trapped in time loops. The two are happy to see each other, but Dylan knows he may have to choose between Celine and the survival of Seefra.
Read MoreAttempting Screed
The unexpected return of Flavin takes Dylan on a journey through time, revealing mysteries surrounding Tarn Vedra, the Paradine, the battle with the Worldship, and Trance.
Read MoreSo Burn the Untamed Lands
Dylan and Rhade attempt to infiltrate a mining camp where crystals are extracted, which contain the power needed to restore the Andromeda and leave the Seefra system.
Read MoreWhat Will Be Was Not
When Trance believes Rhade and the crew blame her for their situation, she runs off into Seefra-1's underground tunnels. As Dylan and Doyle pursue her, they discover the use of ancient Vedran technology.
Read MoreThrough a Glass Darkly
An old friend who Harper thought was dead returns to help the crew in a battle for Seefra-5.
Read MorePride Before the Fall
A deadly enemy from the past returns with plans to create an elite warrior race.
Read MoreMoonlight Becomes You
When Trance becomes attracted to a mysterious young man from her past, the reunion causes her to begin regaining her memories.
Read MorePast Is Prolix
The arrival of Trance's sun threatens to destroy all the planets except Seefra-1 unless the system problem is fixed.
Read MoreThe Opposites of Attraction
The avatar of the black hole, that trapped Dylan after the Nietzschean ambush, returns to get him back.
Read MoreSaving Light from a Black Sun
The crew travels to the core of Seefra's sun Methus-2 to repair it.
Read MoreTotaled Recall
An explosion sends Dylan into an inter-dimensional loop, with a man named Elysian telling him to decipher a riddle.
Read MoreQuantum Tractate Delirium
As Trance's sun closes on Seefra-9, Rommie is rebuilt by Doyle to help evacuate the planet.
Read MoreOne More Day's Light (1)
The evacuation of Seefra-5 is at risk when a religious sect decides to stay on the planet.
Read MoreChaos and the Stillness of It (2)
As General Burma arrives on Andromeda, with Harper in tow, Dylan and Rhade head for Methis 2, about to be crushed by Trance's sun, leaving Doyle, Rommie, and Beka to face Burma, and the forgotten enemy he brings with him.
Read MoreThe Heart of the Journey (1)
With the help of the avatars of the nebula, the Andromeda goes through the Route of Ages, back to the Known Worlds, and the Commonwealth.
Read MoreThe Heart of the Journey (2)
As the Nietzschean fleet approaches, the Andromeda prepares for the final battle.
Read More