小野大輔 incarnant Jotaro Kujo (voice)
Épisodes 127
The Man Possessed by an Evil Spirit
In 1987, in Japan, a boy named Jotaro Kujo has willingly turned himself into jail, refusing to leave. Jotaro's mother, Holly, requests help from her father, Joseph Joestar, who travels to Japan alongside an acquaintance, Mohammed Abdul.
Lire la suiteWho Will Be the Judge!?
Jotaro heads to school and encounters a mysterious transfer student named Noriaki Kakyoin.
Lire la suiteThe Curse of DIO
Jotaro is able to defeat Kakyoin. He takes the wounded Kakyoin back to his house, hoping to get some information about DIO.
Lire la suiteTower of Grey
If they do not defeat DIO within 50 days, Holly could die - Jotaro and crew head to Egypt, where they think DIO is hiding. While on the plane, they run into another one of DIO's assassins.
Lire la suiteSilver Chariot
DIO's next assassin, Polnareff attacks Jotaro and crew, Abdul faces him with his Magician's Red.
Lire la suiteDark Blue Moon
With a new person in their party, they head to Singapore with the boat the Speedwagon Foundation provided them, during their journey Jotaro is targeted by an enemy Stand from within the water.
Lire la suiteStrength
A giant ship shows itself. On board, they realize they can't seem to find a crew, but an orangutan.
Lire la suiteThe Devil
Arrived in Singapore, Jotaro's group stays at a hotel individually. A new Stand owner who is known as "Devo the Cursed" is awaiting Polnareff in his room. Devo's Stand increases its power as its user's hatred towards the opponent increases. Polnareff gets into a desperate situation as he starts fighting front. Does Polnareff have a chance to win the battle against Devo who keeps attacking him in a cruel and brutal way?
Lire la suiteYellow Temperance
Joseph uses Hermit Purple to create a message using the TV, which tells them that Kakyoin is a traitor.
Lire la suiteThe Emperor and the Hanged Man (1)
The group travels to India. In a restaurant Polnareff is attacked by a mysterious Stand that is inside a mirror.
Lire la suiteThe Emperor and the Hanged Man (2)
In an effort to save Polnareff, Abdul is injured by the enemy. Then J. Geil's Stand, Hanged Man attacks.
Lire la suiteEmpress
The group heads toward Varanasi. On the way, Joseph realizes his arm is quite swollen.
Lire la suiteWheel of Fortune
Jotaro and the others head toward Pakistan in a car. Polnareff is driving the car on a very dangerous mountain road, and recklessly passes a slow moving vehicle that was in front of him.
Lire la suiteJustice (1)
Jotaro and the others successfully survive another attack from the enemy Stand users and make it into Pakistan. However, they decide to find an inn at a nearby village because of the dense fog they suddenly hit. The village they get to is rather quiet and all of the inhabitants seem rather odd.
Lire la suiteJustice (2)
Polnareff finally realizes that Enyaba is another assassin from DIO. He tries to warn the others, but Enyaba's Stand, Justice, has the ability to take control of people's bodies and corpses, and he is pursued. The whole village had already been under Enyaba's control.
Lire la suiteLovers (1)
After surviving Enyaba's attack, Jotaro and crew make it to Pakistan's capital, Karachi. There, they encounter DIO's next assassin, Steely Dan. Following DIO's orders, Steely Dan ruthlessly kills Enyaba in front of them. Jotaro and the others can't help but feel conflicted about that happening, and end up in a battle with Steely Dan.
Lire la suiteLovers (2)
Steely Dan's Stand, The Lovers, has entered Joseph's brain. Dan puts himself at an advantage, with having Joseph's life on the line, and tells Jotaro to do various things for him, knowing Jotaro has no choice but to obey. Meanwhile, Kakyoin and Polnareff also enter Joseph's brain with their Stands and find the Stand that is using brain cells as food.
Lire la suiteSun
Jotaro and the others continue their journey through the desert, trying to get to Cairo. They travel with camels and can't shake the feeling that someone is following them, but no one is in sight. Traveling in the killer heat, they realize that it's still bright out at 8pm and the sun is actually rising rather than setting.
Lire la suiteDeath 13 (1)
Kakyoin is dreaming and dreams about being in a strange amusement park, where he encounters the Death tarot card. While in the dream, he witnesses Death 13 cut down a dog. Kakyoin wakes up screaming, but can't remember what his bad dream was about.
Lire la suiteDeath 13 (2)
Kakyoin tries to convince the others that the baby is suspicious, but that backfires and his friends start to doubt his sanity. Kakyoin then tries to convince them that he's not crazy, and shows them his arm that has "Baby Stand" carved into it... but that just makes them believe he really is crazy. Kakyoin then tries to use his Stand to attack, but is knocked out by Polnareff. Eventually, Jotaro and the others wake up in the nightmare and the truth finally comes out.
Lire la suiteJudgement (1)
While on an island on the edge of the Red Sea where Mohammed Abdul's father is said to live, Polnareff uncovers a magic lamp and its genie Cameo offers him three wishes, although all is not as it seems.
Lire la suiteJudgement (2)
Polnareff must find out a way to escape the attacks of Cameo and his Stand Judgement who has apparently turned his sister Cherie and Abdul into zombies.
Lire la suiteHigh Priestess (1)
Jotaro and the others obtain a submarine as a new means of travel. Through the Red Sea, they try to head toward Egypt where DIO awaits. Using the sonar to detect any threats on the outside, the submarine quietly dives in. They however realize that if they're attacked underwater, there is nowhere to escape, so they are on their guard. Finally, when they are about to surface, a coffee mug that was in the cabin transforms and cuts off Joseph's artificial hand.
Lire la suiteHigh Priestess (2)
The group must find a way off of the submarine and away from the attacks of High Priestess.
Lire la suiteIggy the Fool and Geb's N'Doul, Part (1)
Jotaro's group encounters N'Doul's Stand "Geb", and Iggy's "The Fool".
Lire la suiteIggy the Fool and Geb's N'Doul (2)
The group's encounter with "Geb" and "The Fool" continues.
Lire la suiteOingo's Divine Khnum and Boingo's Divine Thoth
As the Joestar group arrives in Aswan they encounter Oingo's Stand "Khnum" and Boingo's Stand "Thoth".
Lire la suiteAnubis (1)
Jotaro's group encounters the Stand "Anubis".
Lire la suiteAnubis (2)
The encounter with the Stand "Anubis" continues.
Lire la suiteMariah's Divine Bastet (1)
Jotaro and the others arrive in Luxor. While heading there, Joseph notices an electrical outlet in a rock. Obviously fascinated by the electrical outlet in the rock, Joseph gets closer, and he gets shocked.
Lire la suiteMariah's Divine Bastet (2)
Due to the powers of an enemy Stand, Joseph's body becomes magnetised. While chasing after the woman that seemed to be the Stand user, Abdul also touches the electrical outlet and becomes magnetised as well.
Lire la suiteAlessi's Divine Set (1)
While Joseph and Avdol were fighting with Mariah, Jotaro gets concerned that they haven't shown up yet, and goes to look for them around Luxor. Then, Polnareff senses someone following them and confronts the man.
Lire la suiteAlessi's Divine Set (2)
Because of the power of Alessi's Stand, Set, Polnareff is turned back into a child. The one who came to his aid amidst his confusion was a woman named Marena. However, Alessi's evil hands followed Polnareff into her house.
Lire la suiteD'Arby the Gambler (1)
After a long journey, Jotaro and the others finally reach Cairo. They go to a cafe and ask if anyone knows where DIO's mansion is located by showing the picture around. Then, someone says that they have seen the building before.
Lire la suiteD'Arby the Gambler (2)
Souls are on the line as a game of poker continues.
Lire la suiteHol Horse and Boingo (1)
Hol Horse arrives at Cairo in order to pursue Jotaro and the others. He has joined forces with another partner and is after the lives of Jotaro and crew once more. That partner, is none other than Boingo.
Lire la suiteHol Horse and Boingo (2)
Hol Horse and Boingo followed Jotaro and the others to Cairo and as Boingo's book said, Hol Horse stuck his fingers into Polnareff's nose... but he didn't know what to do from there. Then Jotaro and the others, who were looking for Polnareff, show up, but things seem to be going the opposite way of the premonition.
Lire la suiteThe Gatekeeper of Hell, Pet Shop (1)
Jojo and the others continue to look for DIO's mansion in Cairo. Following Abdul's advice, they have a beggar look for the mansion and wait. Meanwhile, Iggy, who is wandering the city alone, gets confronted by two large dogs. The dogs are freaked out by Iggy's power, and decide to go after a bird that's at a nearby mansion instead. However, as soon as the dogs go into the mansion, they are impaled by a giant icicle. Iggy is shocked by the occurance, and sees a falcon appear...
Lire la suiteThe Gatekeeper of Hell, Pet Shop (2)
Iggy ends up in a battle to the death in the sewers against the falcon that guards DIO's mansion, Pet Shop. Pet Shop shows no mercy, and goes after Iggy at a frightening speed. Iggy, despite being injured, runs into the river, making a dome made out of dirt to shield him. However, he underestimates Pet Shop's abilities, and...
Lire la suiteD'Arby the Player (1)
Despite Iggy's injuries, Jojo and company finally make it to DIO's mansion. Once they entered, a butler named D'Arby the Younger was awaiting their arrival. The younger brother of the defeated D'Arby the Elder, he immediately shows off his Stand, Atum's power.
Lire la suiteD'Arby the Player (2)
The battle for souls with D'Arby continues. Kakyoin challenged D'Arby to a race game, but ends up losing and D'Arby steals his soul. Before Joseph really has time to react, Jotaro picks the next game.
Lire la suiteThe Miasma of the Void, Vanilla Ice (1)
The baseball match with D'Arby continues within DIO's mansion. For some reason, Jotaro starts declaring his pitches to D'Arby. D'Arby finds Jotaro's actions strange, but still believes he has the upperhand because of his Stand's abilities.
Lire la suiteThe Miasma of the Void, Vanilla Ice (2)
After a long, hard journey, they are faced with a sudden goodbye of a friend. Because it's so sudden, Polnareff can't control his emotions. He starts brandishing his sword toward the unseen enemy with very little success.
Lire la suiteThe Miasma of the Void, Vanilla Ice (3)
Polnareff is pushed to his limits with Vanilla Ice's merciless attacks. He finally awaits death, but is saved at the last minute by the dying Iggy. Iggy uses the last bit of his energy, but his Stand is obviously losing power. Polnareff then stabs Vanilla Ice in the head. Despite showing resilience to the attacks so far, Vanilla Ice is finally destroyed.
Lire la suiteDIO's World (1)
Polnareff encounters the Stand "The World".
Lire la suiteDIO's World (2)
The group tries to identify DIO's Stand.
Lire la suiteDIO's World (3)
The fight continues.
Lire la suiteLong Journey, Farewell, My Friends
The final battle!
Lire la suiteJotaro Kujo! Meets Josuke Higashikata
April 1999. Jotaro Kujo arrives to Morioh City in search of someone named Higashikata, and ends up running into a young man surrounded by delinquents. Jotaro then finds out that his name is Josuke Higashikata, and was exactly the person he was looking for.
Lire la suiteJosuke Higashikata! Meets Angelo
Josuke spots the terrible and violent villain Angelo's Stand, and tells Jotaro about that incident. Jotaro figures it's a Stand that can somehow enter people, so he warns Josuke to not eat or drink anything until he can get to him. Right when he's told that, Josuke witnesses the Stand go into his mother, and then does the unthinkable.
Lire la suiteThe Nijimura Brothers (1)
Angelo's Stand ability was brought forth by the mysterious bow and arrow, and apparently they're also connected to Dio. After defeating Angelo, Jotaro thought that the danger had left the city, and tries to find the whereabouts of the bow and arrow. A few days later, Koichi is walking home with Josuke, and they pass a house that should be empty...
Lire la suiteThe Nijimura Brothers (2)
In order to save Koichi, Josuke goes further into the Nijimura household. Suddenly, he's attacked from many tiny beams of light. Josuke manages to dodge the attack, but it hits Okuyasu right in the face. Josuke tells Okuyasu that he'll heal his wounds if he tells him what the identity of his brother's Stand is. Okuyasu says he has no itention of telling him, and Josuke does something surprising...
Lire la suiteThe Nijimura Brothers (3)
Josuke and Koichi defeat Keicho. They go further into the Nijimura house, in order to destroy the bow and arrow to make sure there will be no more victims. However, they end up hearing strange noises in the dark room they happen upon. As soon as Josuke tries to jump into the room, a monster-like hand grabs Koichi's leg...
Lire la suiteKoichi Hirose (Echoes)
Riding his bike to school, Koichi accidentally runs over a bag that was in the road that had a cat inside. Koichi is instantly overwhelmed by what happend. Then suddenly, a man named Tamami Kobayashi appears. Despite it being an accident, he demands money from Koichi, saying that he'll use it to bury the cat. Koichi can't process what's going on, but Tamami keeps pushing that he can't just leave after what happened. Koichi is filled with guilt, and then suddenly, a giant lock pops out of his chest...
Lire la suiteToshikazu Hazamada (Surface)
Josuke and Koichi hear from Tamami that a high school student named Hazamada might also be a Stand user, so the two go to the school and investigate. Josuke checks inside Hazamada's locker, and finds a strange wooden doll inside, but nothing else out of the ordinary. However, as Josuke is inspecting the doll, it suddenly turns into Josuke, and attacks him and Koichi...
Lire la suiteYukako Yamagishi Falls in Love (1)
Koichi is asked out by another student in his grade named Yukako Yamagishi. At first, he couldn't hide his joy from being asked out, but quickly has second thoughts when she suddenly loses her temper with him. The next day, she knitted him a sweater, made him lunch, and did other things for him that makes Koichi start to wonder about her. Yukako obssession worsens, and she does the unthinkable.
Lire la suiteYukako Yamagishi Falls in Love (2)
Koichi can't handle living in captivity any longer and tries to plan his escape. While talking to Yukako, Koichi finds out that there's a payphone nearby, and has Echoes go find it. He tries to contact Josuke and Okuyasu, but Yukako already figured out what he was planning. Koichi loses hope. Yukako then goes to the phone to order some ingredients but then something unexpected happens...
Lire la suiteLet's Go Eat Some Italian Food
Josuke and Okuyasu visit a brand new Italian restaurant in Morioh. Rather than customers choosing items from a menu, the chef, Tonio, decides what the customer will eat after he looks at them. Tonio wants Okuyasu to feel better, and first, offers him water. Okuyasu is moved at how wonderful it tastes. He's actually moved to tears at how delicious the water is, but then starts showing even weirder symptoms...
Lire la suiteRed Hot Chili Pepper (1)
Red Hot Chili Pepper shows himself in front of Josuke. He seems to be more powerful than Jotaro, and is able to travel anywhere where electricity flows. Jotaro summons Josuke, Okuyasu, and Koichi and tells them that a certain someone is heading toward Morioh...
Lire la suiteRed Hot Chili Pepper (2)
In order to defeat Red Hot Chili Pepper, who intends on killing Joseph Joestar, Josuke and the others head to the harbor. Jotaro believes that Red Hot Chili Pepper will try to get to Joseph's boat with something that requires a battery, so he leaves Josuke and Koichi at the harbor, telling them to attack the user if he shows himself. As Josuke is dealing with his conflicting feelings towards Joseph, the very confident user of Red Hot Chili Pepper shows himself.
Lire la suiteWe Picked Up Something Crazy!
Josuke and the others successfully capture Akira Otoishi and safely retrieve the bow and arrow. Peace is back in Morioh, but Josuke still faces a big problem... He still can't seem to get closer to his father he just met, Joseph. He agrees to let Joseph look upon his mother from a distance and they head toward his house, but Joseph accidentally gets onto the wrong bus. He manages to catch up to Joseph, but then Joseph tells him that there's a Stand user nearby...
Lire la suiteLet's Go to the Manga Artist's House (1)
Koichi and Hazamada find out that the famous comic artist, Rohan Kishibe, who draws "Pink Dark Boy," lives in Morioh and they go to his house to get an autograph. Not only did Rohan promise them autographs, but invited them inside to see his work space, and the boys are thrilled. Though Koichi gradually becomes frightened when he sees just how far Rohan will go to achieve reality...
Lire la suiteLet's Go to the Manga Artist's House (2)
Koichi suddenly arrives at Rohan's house. Koichi carefully goes inside and finds Rohan drawing manga at an incredible speed. Apparently he can't stop himself from drawing after reading about Koichi's experiences. Rohan attempts to tear another page from Koichi by using Heaven's Door, when someone unexpected shows up at his door...
Lire la suiteLet's Go Hunting!
Josuke suddenly gets invited to go hunting by Jotaro. The purpose of this hunting trip was to hunt down the rat that gained Stand abilities after Akira Otoishi shot it with the bow and arrow. As they trace the rat to a drainage canal, they see a clump of fourteen rat corpses fused together. They realize it's probably the work of the rat that they're after and follow it to a farm, and...
Lire la suiteRohan Kishibe's Adventure
Koichi and Rohan discover a bizarre sight. Before them lies an alley that's not listed on any map. They decide to go down the alley and find only empty houses that are also not listed on the map. While wandering they realize that no matter which way they turn, they keep ending back where they started. Rohan believes that they're under a Stand's attack, but...
Lire la suiteShigechi's Harvest (1)
As Josuke was worrying about not having any money, a tiny little Stand holding a 1-yen coin appeared in front of him. A surprised Josuke follows it and encounters a new Stand user name Shigekiyo Yangyu (Shigechi)! Josuke is moved by the fact that Shigechi uses his Stand, Harvest, to pick up all of the forgotten coins around the town and figures out an even better idea using Harvest...
Lire la suiteShigechi's Harvest (2)
Josuke and the others head to the bank with their lottery ticket, but the bank is suspicious if that ticket really belongs to them. Josuke insists that they bought the ticket, but they find out that someone else's name and phone number are written on the back of the ticket, and the bank clerk decides to call the number. Seeing that they can't get out of this situation, Josuke takes action...
Lire la suiteYukako Yamagishi Dreams of Cinderella
Yukako, who was depressed because Koichi wouldn't look her way, sees a mysterious shop one day called Salon Cinderella. Unlike other salons, apparently this was a salon that created faces to bring people fortune. The esthetician, Aya Tsuji, gives Yukako a face that allows her to encounter love. Yukako goes out and immediately runs into Koichi, and he seems different than usual. Yukako had never felt happier in her life, but the effects only lasted 30 minutes...
Lire la suiteYoshikage Kira Just Wants to Live Quietly (1)
As Yoshikage walked through the town at lunchtime, declined the offer to eat lunch with his female coworkers, and heads to a bakery to buy lunch. While enjoying his lunch outdoors, Shigechi walks by and accidentally takes Kira's sandwich bag by mistake, thinking it was his own. Realizing this, Kira quickly goes after Shigechi, because the contents of that bag definitely did not contain a sandwich...
Lire la suiteYoshikage Kira Just Wants to Live Quietly (2)
Yoshikage Kira was the killer hiding in Morioh and is also a Stand user. Shigechi finds out this secret, so Kira tries to dispose of him, but Shigechi fights back with Harvest. However, because of Kira's Stand, Killer Queen, he suffers a mortal wound and loses. Shigechi manages to get away from Kira and tries to find Josuke so he can tell him about Kira and be fixed by Crazy Diamond.
Lire la suiteSheer Heart Attack (1)
Jotaro and Koichi try to track down the owner of the button and run into the murderer, Yoshikage Kira and his Stand, Killer Queen's bomb, Heart Attack at Centipede Shoes. Koichi wants to go after Kira, but Jotaro tells him not to. However, Koichi isn't satisfied with Jotaro's decision and decides to act on his own, right when Sheer Heart Attack attacks again...
Lire la suiteSheer Heart Attack (2)
Koichi manages to survive because Echoes Act 3 made Sheer Heart Attack heavy, but then the murderer, Yoshikage Kira shows up! Feeling intense anger against the murderer, Koichi fights Kira with Act 3, but doesn't stand a chance. Kira is infuriated by the fact that Koichi made a fool of him in public, and lets loose on him, but...
Lire la suiteAtom Heart Father
Josuke and the others head to the house that Yoshikage Kira used to live to try to find some clues on him. Kira had very few unique characteristics, but Jotaro comes to the conclusion that he hid all of his potential on purpose so he wouldn't stand out. They also find jars of nail clippings as well as their data in the room. Josuke is rather creeped out by this. Suddenly, the hear the Polaroid camera on the desk suddenly take a picture...
Lire la suiteJanken Boy Is Coming!
Yoshihiro successfully steals the bow and arrow from Josuke and the others and is on the run to try to find other people to make into potential Stand users to protect his son, Yoshikage. He tells the arrow to choose someone, and shoots them. Meanwhile, Rohan was at Morioh Station taking pictures of various men going to work, trying to locate Yoshikage. He tells Joseph that he wants to find him before Kira tries to kill off his new family. Then suddenly, a boy walks up to him and challenges him to janken (rock-paper-scissors).
Lire la suiteI'm an Alien
Kira had been living as Kosaku Kawajiri ever since he stole his face, but he starts to realize just how hard it is to live controlling his urge to kill. Kira sees a woman pass by and he wants to show her his true self and strangle her slender neck. He tries to hold in his urges, but when he sees Shinobu's neck, and loses control... Meanwhile, Josuke and Okuyasu encounter a strange person in the middle of a crop circle...
Lire la suiteHighway Star (1)
Rohan has a feeling that Josuke is cheating at cee-lo, and cuts off his own pinky. If he is unable to figure out Josuke's trick in the next round, he says he will pay him 2 million yen to have him use Shining Diamond to fix his finger. But if Rohan does figure it out, he says he'll take Josuke's pinky instead. He even calls Tamami to act as a mediator, having him use his Stand ability so Josuke can't play fairly the next round, either.
Lire la suiteHighway Star (2)
Jotaro tries to track down the mysterious foot print Stand's user. He manages to outrun the Stand with a motorcycle, and thinks to call Koichi and ask him to find the user by using Echoes. Meanwhile, the mysterious Stand keeps chasing Jotaro. Jotaro manages to get his hands on a cellphone and manages to call Koichi, but then he realizes that the ocean i right in front of him...
Lire la suiteCats Love Yoshikage Kira
Kawajiri hears from Shinobu that there is a British Blue cat in the basement with a hole in its neck. Kawajiri wonders if it was shot with the arrow, and goes down to check, however all he finds is a dead cat. Shinobu, frightened by the cat, started to swing around a broom frantically and knocks over a glass bottle. Some of the glass fragments pieced the cat, killing it. Kawajiri buries the cat in their yard, but the next day, a strange plant grew in the place where the cat was buried...
Lire la suiteJuly 15th (Thurs) (1)
Yoshihiro looks for his missing son, Yoshikage Kira, when he spots Kosaku Kawajiri. He is convinced that he is his son, Yoshikage, and tries to get close, but the he spots Hayato taking video of him. Seeing that Rohan and Jotaro are also looking for Yoshikage, Yoshihiro fears that they'll find him, so he takes action. Meanwhile, Josuke and Okuyasu are walking to school and find a pair of binoculars on the road, which happens to be Mikitaka. He asks them to look up at an unused pylon through the binoculars and they find a man living up there!
Lire la suiteJuly 15th (Thurs) (2)
In order to get estimates for the fire damage and restoration costs to Rohan's house, the architect, Masazo Kinoto comes by. Rohan invites him into his house, but Rohan can't help but wonder about Kinoto's odd obsession... Meanwhile, in order to save Mikitaka, who was trapped inside the pylon, Josuke fights Kanedaichi one more time. But Kanedaichi knows everything about the pylon, and has no problem dodging all of Josuke's attacks...
Lire la suiteJuly 15th (Thurs) (3)
Rohan ends up looking at Masazo Kinoto's back, and becomes possessed by the Stand Cheap Trick. Because any attack on Cheap Trick would just come back to Rohan, he can't attack it, which puts him into a dilemma. Meanwhile, Josuke and Fungami are looking for Koichi when are approached by a young man who has a Stand who can trap anyone inside pieces of paper. He pulls out a piece of paper from his pocket, which happens to have something hidden inside...
Lire la suiteJuly 15th (Thurs) (4)
At his wit's end with Cheap Trick, Rohan calls Koichi over to his house and asks him for help. Rohan does everything in his power not to show Koichi the Stand that's on his back, which just makes Koichi believe that he's just playing a trick on him, and Koichi leaves. Enraged by Cheap Trick, Rohan decides to finally leave his house and head for the Morioh Grand Hotel. However, the danger of having someone see his back is almost too much for him to bear...
Lire la suiteAnother One Bites the Dust (1)
After being cornered, Kosaku Kawajiri gets rid of Hayato. Though he made it look like an accident, Rohan and the others have spotted Hayato, and were coming to the Kawajiri household the next day to ask him some questions. At this rate, he's going to be found out and caught... Kawajiri fell into despair when suddenly, Yoshihiro's arrow suddenly stabs him...
Lire la suiteAnother One Bites the Dust (2)
After blowing up Rohan Kishibe with Killer Queen's third ability, Bites the Dust, Hayato is told by Kira as to what happened and returns to the same morning. He then thinks that the only people who could defeat Kira are people with abilities like Rohan, and tries to tell Rohan about Kira without getting him killed. However, Rohan blows up, even without meeting Hayato. Hayato is distraught, thinking that there's no one else who can defeat Kira when he runs into...
Lire la suiteCrazy D (Diamond) Is Unbreakable (1)
Hayato's plan to kill Kira with Stray Cat's air bullets failed. Kira realizes that Hayato has repeated the same morning numerous times, and realizes that it's becoming dangerous for Hayato to repeat the same morning any longer, and considers undoing Bites the Dust. Kira truly believed that fate was on his side, and then he showed up...
Lire la suiteCrazy D (Diamond) Is Unbreakable (2)
Josuke and Hayato try to force Killer Queen and Stray Cat into close-quarters combat by going into a nearby house. However, air bullets start to show up in the house. Josuke tries to dodge them by throwing around ash from an ashtray so he can see where they are going, but for some reasons, the air bullets keep chasing after Josuke. There's no way that Kira should be able to see them from the outside, so Josuke and Hayato start panicking...
Lire la suiteGoodbye, Morioh – The Heart of Gold
Josuke and the others finally corner Kira. Jotaro also arrives but Kira uses Bites the Dust on a paramedic who came to help and tries to blow away time gain. He tells the woman his true identity, causing Bites the Dust to activate. The final battle in Morioh is finally reaching its end!
Lire la suiteGold Experience
Koichi arrives in Italy on a mission from Jotaro to find Giorno; they meet haphazardly when Giorno steals Koichi's luggage, and the ensuing chase leads Giorno into a Stand battle with the gangster Leaky Eye Luca.
Lire la suiteBucciarati Is Coming
Faced with Bucciarati's Stand, Sticky Fingers, Giorno desperately uses Gold Experience to defend himself.
Lire la suiteMeet the Gangster Behind the Wall
Giorno is interviewed by a strange man to enter the Passione gang and achieve his dream of becoming a "Gang-Star".
Lire la suiteJoining the Gang
After apparently failing Polpo's test, Giorno is attacked by his stand, Black Sabbath, who tries to pierce his soul with a stand arrow.
Lire la suiteFind Polpo's Fortune!
News of Polpo's death reach the organization, along with word that he had a huge fortune hidden somewhere. Meanwhile, Giorno meets Bucciarati's gang.
Lire la suiteMoody Blues' Counterattack
Bucciarati and Abbacchio are the only members of the gang left in the yacht. They have to find out where the enemy stand is hiding and how does it work.
Lire la suiteSix Bullets Appears, Part 1
After defeating Zucchero, the gang realizes that he has already told someone else where they were going and why.
Lire la suiteSix Bullets Appears, Part 2
Mista chases a Passione member named Sale to stop him from finding Polpo's treasure.
Lire la suiteThe First Mission from the Boss
After being promoted to capo, Bucciarati and his gang are tasked to protect the boss' daughter.
Lire la suiteHitman Team
Narancia discovers that he is slowly shrinking due to the wound Formaggio's stand, Little Feet, had inflicted on him.
Lire la suiteNarancia's Aerosmith
Formaggio traps the now miniature Narancia beneath his foot and attempts to interrogate him, but Narancia resists. A flashback shows Narancia's early life on the streets and his rescue by Bucciarati.
Lire la suiteThe Second Mission from the Boss
In order to protect Trish from the Hitman Team, Bucciarati and crew's second mission from the boss was to go find a key in Pompei for some kind of vehicle that should aid them later on. Following orders, Giorno, Abbacchio, and Fugo head to Pompei to retrieve the key. When they get there, Fugo notices a suspicious shadow reflecting in a mirror that happened to be placed on one of the pillars there...
Lire la suiteMan in the Mirror and Purple Haze
The person hiding in the mirror was Illuso from the Hitman Team. Fugo ends up being dragged into the mirror by Illuso's Stand, Man in the Mirror. Fugo then summons his own Stand, Purple Haze. Despite Giorno wanting to find Fugo, Abbacchio decides to go look for the key, since that was their mission. However, once Abbacchio finds the key, he also gets dragged into the mirror world...
Lire la suiteExpress Train to Florence
"Take Trish to Venice." With their next order from the boss, Bucciarati and his crew head to Naples Station. "Use the key at the water fountain with the turtle on the 6th platform." They find the water fountain, but can't find the place to use the key. Meanwhile, Proscuitto and Pesci from the Hitman Team follow Bucciarati and the others to Naples Station. Bucciarati figures out the mystery behind the key and gets on the express train to Florence, and Proscuitto and Pesci follow.
Lire la suiteThe Grateful Dead (1)
The Grateful Dead slowly begins to age everybody on the train. With his teammates affected, Mista goes alone to confront the enemy, only to encounter Pesci and his Beach Boy.
Lire la suiteThe Grateful Dead (2)
Number Six from Sex Pistols manages to warn Bucciarati about the enemies and fights back, but The Grateful Dead's powers are taking a toll on him. Bucciarati steels his resolve and throws himself out with Prosciutto out of the train that's going 150kph. Barely hanging onto life, Prosciutto uses The Grateful Dead again. Pesci decides to take Prosciutto's resolve to heart and attacks Bucciarati.
Lire la suiteBabyface
After defeating Proscuitto and Pesci, Bucciarati and the others head to Venice in a car. Melone from the Hitman Team finds some of Bucciarati's blood at the scene where the train had stopped and then activates Babyface. The powerful remote-control Stand created by assaulting a woman on the train then goes after Bucciarati.
Lire la suiteHead to Venice!
Using Babyface's Stand's ability to turn human parts into other things, Giorno uses his Golden Wind to make parts for the human body. He rebuilds his own body and fights back. Meanwhile, another member of the Hitman Team who's also after Trish, Ghiaccio, was trying to regroup with Melone and was driving to Giorno's location.
Lire la suiteWhite Album
Ghiaccio's Stand, White Album is able to envelop him like a bodysuit and able to freeze everything around him to extremely low temperatures. Giorno and Mista somewhat make it to Venice, despite being partially frozen by Ghiaccio. But in order to try to get away from Ghiaccio, Giorno drives their car into the canal and they get stuck. Mista tries to sacrifice himself, but Giorno tells him that what's important right now isn't for him to sacrifice himself but for him to have resolve.
Lire la suiteThe Final Mission from the Boss
Mista and Giorno were able to defeat Ghiaccio. They then confirm the mission on the disc and head to the location they're supposed to take Trish. Bucciarati goes up the tower with Trish, but while they're in the elevator, Trish suddenly disappears. Bucciarati then realizes what the boss's true motives are.
Lire la suiteThe Mystery of King Crimson
Bucciarati finds out that the boss's true motive is to eliminate Trish because of her relationship with him, causing him to betray the boss and save Trish. Meanwhile, Giorno feels something bizarre is going on as they waited for Bucciarati's return. The boss's Stand, King Crimson rises.
Lire la suiteThe "G" in Guts
Because of their own wills and their sense of justice, Bucciarati and the others end up betraying the organization. Trish also wants to find out who her father truly is, so she tells the others that her mother met her father in Sardinia. They all decide to have a meal in Venice before they leave and Narancia is suddenly attacked by a Stand. The boss's own personal elite guard was now on the move.
Lire la suiteClash and Talking Head
The Stand that attacked Narancia was named Crush and belonged to Squallo, a member of the boss's elite guard. On top of that, Narancia suddenly can only say the exact opposite of what he's thinking, thanks to the ability of Talking Mouth, the Stand of Squallo's partner, Tiziano. Using Narancia, Squallo and Tiziano throw the team into chaos. The two elite guard members put Narancia in danger, but he boldly faces them so they can get out of Venice safely.
Lire la suiteNotorious B.I.G
After defeating Squallo and Tiziano, Bucciarati and the others head off to Sardinia to find out about the boss's past. They head to Marco Polo International Airport in order to get a jet, but a strange man was following them. Mista manages to kill the strange Stand user before they're able to call upon their Stand. Even though they're a bit put off at how simple that was, they get onto the jet and fly off. But once they're on the jet, Giorno hears a weird noise...
Lire la suiteSpice Girl
Trapped in the cabin of a flying plane with Notorious B.I.G, Trish has noticed that Giorno's brooch is turning into a brand new hand that will allow him to regain his powers. However, the movement of the transformation is attracting the enemy Stand. As the plane approaches the Tyrrhenian Sea, Trish must now try to protect both the hand of Giorno and herself from Notorious B.I.G.
Lire la suiteA Little Story from the Past ~My Name Is Doppio~
On the island of Sardinia, a boy named Doppio is searching for Trish and the others on orders from Passione's boss. But Doppio has a dark secret, one that becomes apparent when he encounters Risotto of La Squadra.
Lire la suiteKing Crimson vs. Metallica
Doppio, the alter ego of Passione's boss, continues to fight against Risotto and his iron controlling Metallica. Doppio struggles against the powerful assassin, but is armed with King Crimson's Epitaph, which allows him to see the future.
Lire la suiteBeneath a Sky on the Verge of Falling
In the aftermath of the battle between Risotto and Doppio, Abbacchio uses Moody Blues to try and uncover the boss's identity. But the boss is adamant about keeping his identity a secret and executes his next gambit against the group.
Lire la suiteGet to the Roman Colosseum!
After his death, Abbacchio was able to leave the others a copy of the boss’s face and fingerprints with Moody Blues' replay. The others try to find out who the boss is with the fingerprint and suddenly get contacted by someone. The mysterious man tells them that the boss’s name is Diavolo and tells them that the secret behind defeating him lies in the arrow. Bucciarati and the others head to Rome to meet him.
Lire la suiteGreen Day and Oasis (1)
The gang are under attack by the last two members of the Elite Squad. Cioccolata uses his Green Day to spread a toxic mold over the island while Secco uses Oasis to swim through rock for stealth attacks, leaving the gang in a pinch.
Lire la suiteGreen Day and Oasis (2)
While Bruno stays on the ground to fight against Secco's Oasis, Giorno and Mista head upwards towards Cioccolata to stop the power of his Green Day. But Cioccolata has another dangerous trick up his sleeve, pushing the two into a corner.
Lire la suiteGreen Day and Oasis (3)
Bruno and Secco are both racing towards the man at the Colloseum whilst trying to kill each other.
Lire la suiteHis Name Is Diavolo
Bruno unknowingly leads Doppio to the Colosseum while the rest of the gang is searching for their leader.
Lire la suiteThe Requiem Quietly Plays (1)
Everyone wakes up from a deep sleep to discover their souls have been swapped.
Lire la suiteThe Requiem Quietly Plays (2)
The gang desperately tries to reach the Stand arrow whilst looking for Diavolo.
Lire la suiteDiavolo Surfaces
Everyone continues to desperately chase after the Requiem in order to obtain the Stand arrow. Diavolo's soul is then forced to show itself, but he will not quit until he obtains the arrow for himself.
Lire la suiteKing of Kings
The Stand arrow's rightful owner is finally revealed.
Lire la suiteGold Experience Requiem
Giorno achieves his dream and destiny of becoming a Gang-star.
Lire la suiteThe Sleeping Slave
In the past, Bruno and his team investigated the mysterious death of a girl and how it ties into the power known as Rolling Stones. And in the present, the final fate of Giorno and the gang is revealed as Golden Wind comes to a close.
Lire la suiteStone Ocean
Florida, 2011. Framed for a DUI and imprisoned, young Jolyne gains a mysterious new power after receiving a bizarre item from her estranged father.
Lire la suitePrisoner FE40536: Jolyne Cujoh
Jolyne gets acquainted with Green Dolphin Street Prison and her two-faced cellmate, Gwess, who has obtained Jolyne's locket and a pint-sized new Stand.
Lire la suiteThe Visitor (1)
Jolyne acclimates to prison, but a mysterious boy delivers an ominous message before Jolyne receives a visit from her father and an enemy Stand user.
Lire la suiteThe Visitor (2)
DIO's follower Johngalli A. aims for revenge. The boy risks his safety to help Jotaro and Jolyne, but she refuses to leave the kid behind.
Lire la suitePrisoner of Love
Father and daughter try to escape the visiting room's trap and the prison, but an enemy Stand extracts two discs from Jotaro. One holds Star Platinum.
Lire la suiteErmes's Stickers
Jolyne returns to prison to retrieve Jotaro's discs. Ermes Costello discovers her new ability and a guard with discs in his head before she's attacked.
Lire la suiteThere's Six of Us!
After people go missing from the prison's farm, Jolyne and Ermes volunteer to join the search party as a way to look for Pale Snake and the discs.
Lire la suiteF.F.
Jolyne and Ermes unravel the mystery of Stand F.F. and its user, who admits to helping Pale Snake in his efforts to steal their Stands.
Lire la suiteDebt Collector Mary Lynn Manson
Pale Snake's user, Father Pucchi, makes his entrance. A baseball game in the yard against Miraschon heats up when F.F. and Stone Ocean get involved.
Lire la suiteOperation Savage Guardian (Head to the Courtyard!) (1)
Assisted by Emporio and his friend Weather Forecast, Jolyne rushes to the courtyard to pass Jotaro's Stand Disc to the Speedwagon Foundation.
Lire la suiteOperation Savage Guardian (Head to the Courtyard!) (2)
Father Pucchi learns some damning information. Jolyne and Weather's bodies strain under Jumpin' Jack Spark's Stand ability as the fight continues.
Lire la suiteTorrential Downpour Warning
Jolyne reaches the courtyard. Pucchi recalls his talks with DIO and his reason for hunting Jotaro when Weather unleashes a squall of poison dart frogs.
Lire la suiteSmack of Love and Revenge (1)
Realizing she hasn't seen Ermes for a few days, a curious Jolyne looks into her past and discovers that she came to the prison for a certain purpose.
Lire la suiteSmack of Love and Revenge (2)
F.F. and Jolyne try to assist Ermes in her fight against Sports Maximum, but they struggle against his Stand's ability to control the dead.
Lire la suiteUltra Security House Unit
In a bid to find the bone, Jolyne intentionally gets sent to the Ultra Security House Unit. Hoping to save her, F.F. turns to Anastasia for help.
Lire la suiteThe Secret of Guard Westwood
The Stand Survivor sparks brawls throughout the Disciplinary Wing. While fighting off a prison guard, Jolyne realizes that he is also a Stand User.
Lire la suiteEnter the Drake's Dream
A victorious Jolyne looks out over the remaining prisoners. An old man approaches her and reveals he is a Stand User who has been sent by Pale Snake.
Lire la suiteEnter the F.F.
Jolyne notices that F.F. is becoming dangerously dehydrated in the fight against Kenzou and pleads with Anastasia to step in and help, but he refuses.
Lire la suiteBirth of the "Green"
After Jolyne and her companions catch up to the man who has the bone, they notice strange plant growths emerging from the nearby fallen prisoners.
Lire la suiteF.F. - The Witness
In a boat piloted by the obedient YA-YA MA, Jolyne and Anastasia flee through the wetlands. However, YA-YA MA attacks them with an invisible ability.
Lire la suiteAWAKEN
After realizing the connection between Father Pucchi and Pale Snake, F.F. defeats D an' G. As YA-YA MA disintegrates, the egg it swallowed hatches.
Lire la suiteTime for Heaven! New Moon! New Priest!
Weather Forecast summons some rain, which saves F.F. from the brink of destruction. They reunite with Jolyne and Anastasia, but the group gets attacked.
Lire la suiteLock of the Jail!
Jolyne resolves to escape Green Dolphin Island and put a stop to Father Pucchi's ambitions. A prison guard brings her a message from Pale Snake.
Lire la suiteJailbreak...
Guided by the words on her hand, Jolyne fights her fading memories, evades the prison guards and reaches the hidden room — just as Mew Mew planned.
Lire la suiteBohemian Ecstatic (1)
With just five days until the new moon, Father Pucchi heads north and tries to stay ahead of Jolyne, but he is held hostage outside a hospital.
Lire la suiteBohemian Ecstatic (2)
Splitting up with Weather Forecast, Anastasia tries to recover his physical body after the enemy Stand Bohemian Ecstatic separates it from his soul.
Lire la suiteSky Guy
As Jolyne and her companions head toward Cape Canaveral in Romeo's helicopter, they are struck by something that forces their eyelids to close.
Lire la suiteHeaven Is at Hand: Three Days Until the New Moon
Jolyne learns a shocking truth about Weather Forecast after her fight with Rikiel. She and Ermes enter the hospital and find a hole dug in the floor.
Lire la suiteNetherworld
Trapped by Versus's Stand in the memory of the crashed plane, Jolyne leaps from the aircraft and launches an attack, but it fails to affect Versus.
Lire la suiteHeavy Forecast (1)
With Weather Forecast's memories restored, his powerful ability Heavy Forecast triggers automatically, turning everyone affected by it into snails.
Lire la suiteHeavy Forecast (2)
Father Pucchi is born alongside his twin brother, who is switched with an ill-fated baby. As a young adult, he meets a strange man called DIO.
Lire la suiteHeavy Forecast (3)
Jolyne's group hurries to find Weather Forecast and stop his Stand. Meanwhile, Weather Forecast resolves to settle the score with Father Pucchi.
Lire la suiteGravity of the New Moon
With Weather Forecast's Stand disc in hand, Jolyne and her allies head to Cape Canaveral in pursuit of Father Pucchi, whose body begins to change.
Lire la suiteSee Moon (1)
Jolyne struggles against Father Pucchi's new Stand See Moon, a combination of Pale Snake and The Green Baby, which can invert anything it touches.
Lire la suiteSee Moon (2)
Although See Moon has inverted Jolyne, Father Pucchi senses that she is still alive and pursues her in hopes of ending the Joestar bloodline for good.
Lire la suiteMaiden Heaven (1)
After shafts of bright light shine from Father Pucchi, Jolyne and her companions awake to find that he is gone and gravity has returned to normal.
Lire la suiteMaiden Heaven (2)
Father Pucchi's new Stand Maiden Heaven overwhelms Jolyne's group with its sheer speed. Anastasia acts as bait while Jotaro prepares to attack.
Lire la suiteIt's a Wonderful World
The unstoppable acceleration of time brings the universe full circle. Emporio awakes in Green Dolphin Street Prison, and humanity enters a new world.
Lire la suite