William Fruet — Director

Episodios 10

The Werewolf of Fever Swamp (1)

85%
17 de mayo de 199626m
1x18

Grady's family has just moved out of the city. Into the swamp. Suffice to say, Grady and his sister, Emily, aren't exactly thrilled, especially when his sister finds a snake in the medicine chest. After making a few jokes about the snake looking like Emily's old boyfriend, his father orders him to set the snake free in the swamp. So Grady does. However, he gets a bit lost, and realizes he's gone in a bit too deep. He then runs into the local swamp hermit. The next day, Grady meets the only other kid around, Will Blake. When the go into the swamp, Will tells Grady about a strange fever that you can get from the swamp. He also tells Grady about the swamp hermit, and how the swamp hermit is a werewolf. Grady somehow believes it, but his family is skeptical. That night, hoping he does not catch the ""Fever Swamp"", Grady goes downstairs to lock the basement door, but he is attacked by an animal. Is it the werewolf?

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Don't Wake Mummy

100%
12 de julio de 199721m
2x22

Jeff's Parents Do Not Believe that the Mummy in their basement is Alive.

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My Best Friend is Invisible

0%
8 de septiembre de 199721m
3x2

Sammy Jacobs is into ghosts and science fiction. Not exactly the smartest hobby-at least not if you ask Sammy's parents. They're research scientists and they only believe in real science. But now Sammy's met someone who's totally unreal. He's hanging out in Sammy's room. And and eating his cereal at breakfast. Sammy's got to find a way to get rid of his new ""friend."" Only problem is...Sammy's new ""friend"" is invisible!

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The Barking Ghost

0%
11 de octubre de 199721m
3x7

Scared of his own shadow. That's what everyone says about Cooper Holmes. But when Cooper's family moves into a new house deep in the woods, scary things really do start happening. Problem is, no one believes a scaredy-cat like Cooper. But then, no one else heard the bone-chilling barking late at night. No one else watched as the two evil-looking dogs disappeared into thin air. Can Cooper convince anyone of the creepy canines before it's too late?

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One Day at HorrorLand (1)

0%
25 de octubre de 199721m
3x8

Out on a fun-filled trip to Zoo Gardens, the Morris family's amusement soon turns to amazement when bright lights flash across the sky. They suddenly find themselves in Horrorland-where admission is free, but the fun never starts. After a narrow escape from the house of mirrors and a chilling whitewater coffin cruise, Luke and Lizzy rejoin their parents at the front gate, but it's locked! Now their only hope is to compete in a gruesome game show that proves what the world has feared all along: monsters really do exist...and they have their own cable channel.

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One Day at HorrorLand (2)

0%
1 de noviembre de 199721m
3x9

Out on a fun-filled road trip to Zoo Gardens, the Morris family's amusement soon turns to amazement when bright lights flash across the sky. They suddenly find themselves in Horrorland-where admission is free, but the fun never starts. After a narrow escape from the house of mirrors and a chilling whitewater coffin cruise, Luke and Lizzy rejoin their parents at the front gate, but it's locked! Now their only hope is to compete in a gruesome game show that proves what the world has feared all along: monsters really do exist...and they have their own cable channel.

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The Haunted House Game

0%
8 de noviembre de 199721m
3x10

Jonathan and Nadine were headed to a pep rally with their camera, when they passed the old abandoned mansion on the street. Standing outside the entrance gate is a strange little girl who tells them that her cat ran inside the door of the mansion. Jonathan is reluctant, but Nadine says that it will only take a second. So they both enter, but the cat is nowhere to be found. However, they do find a game. It's called ""The Mansion of Terror"". And it's got a strange effect on the players. Because now Jonathan and Nadine are trapped inside the game, and must win to get out...

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Chillogy (1): Squeal of Fortune

0%
25 de abril de 199821m
3x19

Matthew and Todd's family is holding a garage sale in their front yard, when Jessica Walters, a rich girl, comes to the sale. She weasels a rare baseball card out of a reluctant Matthew for one dollar. After going home, she checks her ""Financial Empire"", and her brother comes in asking her for spare money to get their mother an anniversary gift. When Jessica gets too technical about it, their mother tells Jessica it's her job to sweep the attic. Inside, Jessica finds a strange toy town. Now, she's transported into Karlsville, a strange town where one man rules all. And Jessica's greed just may get the best of her. As during her stay, many of the townspeople are talking about what happens to greedy little pigs...

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Chillogy (2): Strike Three... You're Doomed

0%
2 de mayo de 199821m
3x20

After Jessica's scary adventure in Karlsville, she and her brother throw it out on an agreement that she will give him fifty dollars for an anniversary present. However, Todd and Matthew find it when they are coming home from their friend's house one night. They carry it home, and the next day Matthew goes to his baseball game. Matthew finally gets a chance to play-and strikes out horribly. Sad, he sits in his room while the rest of his family watches a movie. Tossing his baseball up and down, the ball suddenly floats into Karlsville. Following it, Matthew is transported into the town just as Jessica was, only he's in a baseball game. And in Karlsville baseball games, it's not whether you win or lose. It's how you save your life...

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Chillogy (3): Escape From Karlsville

0%
9 de mayo de 199821m
3x21

After Matthew narrowly escaped from Karlsville, Todd walked to Matthew's room, obsessed with winning some kind of contest. With him, he carried an envelope that said he was the grand prize winner. And that he should come to Karlsville to claim his prize. So, while wondering what Karlsville was, Todd was accidently sucked into the town himself, and the population sign went from ""100"" to ""101"". Todd was greeted by Karl, and the town. They celebrated, and Matthew and Jessica came into the town themselves. While they were looking for Todd, Todd himself was brought to claim his prize. However, Todd's prize is pretty scary. Scary enough to make him a citizen of Karlsville. Permanantly...

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