Glen Winter — Producer
Episodes 33
Pilot (2)
The team battles Vandal Savage, and Atom's suit falls off and lands in the wrong hands. Stein realizes the best way to retrieve it is by contacting his younger self. Snart and Rory plan to steal a key element in defeating Savage. Carter helps Kendra remember something vital.
Read MoreBlood Ties
Rip decides to weaken Vandal Savage by going after his financial assets. Rip and Sara infiltrate Savage’s bank, but are discovered by his men. Snart and Rory talk Jax into taking the jump ship back to Central City so they can steal a valuable emerald.
Read MoreWhite Knights
Nuclear scientists mysteriously disappear when Vandal Savage retreats behind the Iron Curtain in the early 1980s. The team follows Vandal's trail in an effort to find his next target, while Ray bonds with a beautiful Soviet scientist. Stein pushes Jax to be better, which frustrates Jax and ultimately threatens the Firestorm matrix. Rip asks Sara to train Kendra.
Read MoreFail-Safe
After some of the Legends are captured and thrown into a Russian gulag during the height of the Cold War of 1986, Snart leads the team in an elaborate escape plan to free their comrades. However, Rip gives Sara a secret side mission that could prove not only to be a liability, but fatal to the team.
Read MoreStar City 2046
When a malfunction sends the Waverider crashing into 2046 Star City, our heroes face a startling version of their own future where they never stop Savage and never return home. The city is in ruins and overrun by criminals, which thrills Rory. Sara is despondent over the destruction of her home and stunned when she learns what happened to her old friend, Oliver Queen.
Read MoreMarooned
After receiving a distress call from another timeship stranded in space, Rip decides to answer the call in order to use the other ship’s computer to track Savage. The team is suspicious and warns him this could be a trap but he moves forward with his plan. Ultimately, the team was right and they have to battle time pirates. With most of the team captured, it is up to Professor Stein to rescue them all.
Read MoreNight of The Hawk
The team tracks Savage to a small town in Oregon during the 1950s. Upon arrival, they discover there have been a recent string of murders and they suspect Savage is involved. Professor Stein and Sara go undercover at a psychiatric hospital, where Savage is working as a doctor, to find out his plan. While there, Sara meets a nurse named Lindsay and sparks fly. Meanwhile, Ray and Kendra pretend to be a married couple to gain the neighborhood’s trust, but an interracial couple in the ‘50s isn’t something that goes unnoticed. Soon, Savage is at their door.
Read MoreLeft Behind
Ray, Sara and Kendra are shocked after they watch the Waverider fly off without them, leaving them stranded in the ‘50s. After waiting months for their teammates to come back, the three realize they must move on with their lives. Ray and Kendra bond as a couple but Sara decides to return to the League of Assassins and Ra’s al Ghul.
Read MoreProgeny
Rip tells the team they are headed to the future to take out a powerful ally that Savage needs in order to conquer the world. However, when Rip reveals the ally is a 14 year-old boy who will one day grow into an evil dictator, the team is split about the morality of killing a child, even if it does save the world. Meanwhile, Sara talks Snart through a rough patch and Ray learns something that could impact his future with Kendra.
Read MoreThe Magnificent Eight
The Legends travel back to the Old Wild West and gain the aid of a true legend, a morally ambiguous gunslinger with a penchant for danger, Jonah Hex, who has been battling outlaws and gangs and happens to know a thing or two about time travel. Hex warns the Legends to be extra careful in their journey to the small town of Salvation.
Read MoreLast Refuge
The team is targeted by The Pilgrim, a deadly assassin who wants to erase the Legends from the timeline by killing their younger, non-superhero selves. As a protective countermeasure, Rip decides Sara, Snart, Rory, Professor Stein and Jax need to kidnap their past selves first before The Pilgrim gets to them. Coming face-to-face with the younger versions of themselves proves to be both a physical and emotional challenge for certain members of the team who would rather forget their past. Rip tells them he has a refuge for their precious cargo – an orphanage that raises future Time Masters and where he himself grew up.
Read MoreLeviathan
Rip takes the team to London in the year 2166, three months before his family is killed. He believes this to be their final opportunity to take out Savage who is, unfortunately, at the height of his power. However, the team discovers two key elements to defeating him – Savage’s daughter and the means to kill Savage once and for all.
Read MoreRiver of Time
After numerous attempts in many different time periods, the team has successfully captured Vandal Savage. However, Savage tells Kendra that he can reunite her with Carter so she struggles with whether she should kill him. Rip decides they will deliver Savage to the Time Masters which doesn’t sit well with Snart and Rory. The duo decides it may be time to jump ship and return to their old life. Meanwhile, Savage taunts Ray about his place in Kendra’s life.
Read MoreLegendary
After the numerous sacrifices the team has made since the beginning of this ride, Rip decides that it’s time they each decide their own destiny and returns them to Central City a few months after they first left. Returned to their normal lives, each team member must individually decide if they are willing to sacrifice everything in order to save the world. Meanwhile, Sara visits with her father who delivers some heartbreaking news about her sister.
Read MoreOut of Time
Dr. Nate Heywood, an unconventional historian, makes a shocking discovery. Nate then seeks out Oliver Queen for help to find the scattered Legends. Once reunited, they try to protect Albert Einstein from being kidnapped before the Nazis destroy New York City with a nuclear bomb. Meanwhile, Ray notices that Sara has a mission of her own, which leads them both to face her nemesis, Damien Darhk.
Read MoreThe Justice Society of America
The Legends travel to Nazi-occupied Paris and are surrounded by the Justice Society of America. They discover a time aberration that threatens the JSA, but the JSA doesn't want their help. Meanwhile, Nate tries to prove he should be part of the team.
Read MoreShogun
Nate is shocked to learn he has powers and accidentally lands himself and Ray in Feudal Japan. Sara, Vixen and Rory agree to find Nate and help him master his powers so he can defend a Japanese village from the Shogun and an army of samurai warriors. Meanwhile, Jax and Stein stay back to help repair the ship and find a secret compartment but decide not to tell the rest of the team what they learn.
Read MoreAbominations
The Legends discover a time aberration in 1863 and must fight for survival during the Civil War with Confederate soldiers who have been turned into zombies. With the Civil War outcome hanging in the balance, Jax participates in a daring mission by going to a slave plantation with Amaya. Meanwhile, Sara begins to feel the burden of the decisions she has to make as the leader; and Ray struggles to find his purpose on the team.
Read MoreCompromised
When the Legends trace a timequake to President Reagan’s White House, they are shocked to discover their old enemy Damien Darhk is now a Senior Adviser to Reagan. As the team works to uncover what Darhk has up his devious sleeve, Sara struggles with the choice of getting revenge or helping with the team’s larger mission. Thinking that the JSA members could be of help, Amaya and Nate break into the JSA and are surprised at what they find. Meanwhile, Stein tries to prevent his younger self from creating an even bigger time Abberation.
Read MoreOutlaw Country
The Legends are still reeling from the news that their time travel-nemesis is a speedster when they are alerted to an Aberration in the Old West. When the Legends arrive they find their old friend Jonah Hex in trouble with his arch-nemesis, Quentin Turnbull. The team soon discovers that they need to stop Turnbull and his gang from conquering the West and branding it his own lawless territory. To Hex’s surprise, Sara is in charge and dispatches the team. Rory is ecstatic to be in the Wild West, but Sara makes Amaya work with him to keep him on task, which is easier said than done. Meanwhile, Nate, Ray and Jax try to infiltrate Turnball’s gang, but find themselves in a shootout leaving Nate’s confidence shaken.
Read MoreInvasion! (IV)
After learning the Dominators’ plan for the world, the Legends must work together with The Flash, Supergirl and Green Arrow to kill them once and for all. Meanwhile, Stein figures out, with the help of others, how the team can terminate the Dominators, but is distracted by the aberration he realizes he created in 1987.
The crossover starts on Supergirl S02E08 Medusa (I), The Flash S03E08 Invasion! (II) and Arrow S05E08 Invasion! (III).
Read MoreThe Chicago Way
When a new Time Aberration is discovered by the Legends, they find themselves headed to 1927 Chicago. The Legends quickly realize that they have been set up by Eobard Thawne, Damien Darhk and the newest member of the Legion of Doom, Malcolm Merlyn. While everyone is trying to help fix what they think is the mission, Jax encourages a reluctant Stein to share his secret with the other Legends. Stein is taken captive and Sara must make the tough choice of either stopping the Legion of Doom or saving Stein. Meanwhile, Rory gets an unexpected visitor and is not sure how to handle it.
Read MoreRaiders of the Lost Art
When Damien Darhk and Malcolm Merlyn try to capture Rip Hunter in 1967, they create an Aberration big enough to draw the attention of the Legends. However, when the team arrives they discover that Rip has no memories of his past due to “time drift” and is just a graduate film student. After trying to convince Rip of who he was, they discover that he possesses an incredibly powerful artifact known as the Spear of Destiny, which the Legion of Doom is after. Ray and Nate realize that the Aberration has also affected them personally making it difficult to help the team. Meanwhile, Rory asks Stein for help and makes him promise to keep it a secret from the team.
Read MoreThe Legion of Doom
The Legends are determined to find and rescue Rip, but first must focus on locating the Spear of Destiny. Stein thinks he has the perfect person to help but knows involving her will be risky. Meanwhile, Malcom Merlyn and Damien Darhk realize that Thawne is pitting them against each other.
Read MoreTurncoat
When The Legends find a new Time Aberration they learn they must travel to the winter of 1776 to protect George Washington and the American Revolutionary War. Unfortunately, things don’t go as planned, forcing Sara to send out Nate and Amaya to help. Meanwhile, Jax and Stein who are busy protecting the incapacitated Waverider from their new enemy, are forced to step into roles that they don’t think they are prepared for.
Read MoreCamelot/3000
The Legends continue their quest to hunt down the Spear of Destiny before the pieces fall into the hands of the Legion of Doom. The Legends discover that pieces of the Spear are each being guarded in different time periods by members of the JSA. Their first stop is the future where they find Dr. Mid-Nite which eventually leads them to the past and King Arthur’s Camelot, where Stargirl is protecting her piece of the Spear. In order to protect the Spear shard from the now-evil Rip Hunter, the Legends must join forces with the Knights of the Round Table.
Read MoreLand of the Lost
After capturing Rip, he forces the Waverider to crash, leaving the Legends stuck seventy million years in the past. Ray leads Amaya and Nate to recover a vital piece of the ship. In an effort to get the “good” Rip back, Rory suggests they enter Rip’s mind, but what Sara and Jax discover in his subconscious is not pleasant and they must fight evil versions of themselves. Meanwhile, Nate and Amaya continue to get closer, but it could cause serious ramifications.
Read MoreMoonshot
When the Legends track Commander Steel to NASA Headquarters in 1970, they learn where Nate's grandfather hid the last fragment of the Spear of Destiny. The team notices a time aberration during the Apollo 13 mission and believes that the Legion of Doom might be involved. As the Legends journey into space to intercept Apollo 13, the Waverider suffers massive internal damage and Ray’s life is left in jeopardy when he is stranded on the moon. Meanwhile, tension grows between Rip and Sara as to who is the leader of the team.
Read MoreFellowship of the Spear
The Legends must devise a plan to retrieve the last remaining fragments of the Spear of Destiny from the Legion of Doom. They find themselves in France at the height of World War I faced with the knowledge that they must destroy the mystical object. They enlist the help of a soldier by the name of John Ronald Reuel Tolkien and find that the Spear is leading them into the heart of the war. Meanwhile, the team must all resist the temptation of the Spear, and the return of a former teammate.
Read More