After their father is called into work, two young boys, Walter and Danny, are left in the care of their teenage sister, Lisa, and told they must stay inside. Walter and Danny, who anticipate a boring day, are shocked when they begin playing Zathura, a space-themed board game, which they realize has mystical powers when their house is shot into space. With the help of an astronaut, the boys attempt to return home.
Clue finds six colorful dinner guests gathered at the mansion of their host, Mr. Boddy -- who turns up dead after his secret is exposed: He was blackmailing all of them. With the killer among them, the guests and Boddy's chatty butler must suss out the culprit before the body count rises.
When siblings Judy and Peter discover an enchanted board game that opens the door to a magical world, they unwittingly invite Alan -- an adult who's been trapped inside the game for 26 years -- into their living room. Alan's only hope for freedom is to finish the game, which proves risky as all three find themselves running from giant rhinoceroses, evil monkeys and other terrifying creatures.
One day, Jason finds an unusual board game called Mamba. When his surfer friends start to play, the games unleashes its deadly curse, killing the losers in a gruesome fashion. Supposedly it will grant the winner a wish. As his companions die off, Jason decides that the only way he can reverse the tragedy is by continuing to play. With his girlfriend, Erica, Jason rolls the dice and hopes to make his wish before one of them suffers a horrible fate.
A professional GO player gathers a team to help him carry out his revenge against the man who killed his brother.
Two estranged brothers reunite at their missing father's video store to liquidate the property and sell off his assets. As they dig through the store, they find a VCR board game titled 'Beyond the Gates' that holds a connection to their father's disappearance and deadly consequences for anyone who plays it.
Jeanne, a brilliant architect has a new assignment: renovate the sumptuous Daguerre mansion owned by an eccentric family, head of a Board Game empire. When the landlord and patriarch Cesar is found dead, everyone present becomes a suspect. Suddenly Jeanne’s mission turns intoa life-size investigation to expose the murderer...
Kill or be killed is the golden rule of the Game of Death. Sucks for seven millennials who ignored that rule. Now each one's head will explode unless they kill someone. Will they turn on each other to survive, or will this sunny day be the last for the innocent people of their middle-of-nowhere town?
Young Ivan Drago's newfound love of board games catapults him into the fantastical and competitive world of game invention, and pits him against the inventor Morodian, who has long desired to destroy the city of Zyl, founded by Ivan's grandfather. To save his family and defeat Morodian, Ivan must come to know what it is to be a true games maker.
After his engagement ends badly, Josh decides to take advantage of his bachelor-party plans in Ojai, California, with the few friends still willing to join him. Focused on drugs and their own hangups, his self-absorbed friends refuse to confront the elephant in the room and ask Josh how he’s feeling. As welcome and unwelcome guests stop by, Josh will attempt to find some closure over this weekend with the guys.
Under the Boardwalk: The Monopoly Story shows how the classic board game has become a worldwide cultural phenomenon and follows the colorful players who come together to compete for the coveted title of Monopoly World Champion.
During a future ice age, dying humanity occupies its remaining time by playing a board game called Quintet. For one small group, this obsession is not enough. They play the game with living pieces, and only the winner survives.
America’s favorite board game, Monopoly, is a love letter to unbridled capitalism and the impulses that make our free-market society tick. Contrary to the folksy legend spread by Parker Brothers, Monopoly’s origin involves a radical feminist and a community of Quakers in Atlantic City. If not for the determination of an economics professor and impassioned anti-monopolist, the real story behind the creation of the game might never have come to light.
Charles, Louis, and Guillaume are three friends who live together as roommates in the same house, where they spend all of their free time still playing the same Farador campaign they began as teenagers; their other friend Paul has recently moved out of the house and abandoned the game to live with his girlfriend. When Charles's sister Kim, who has recently broken up with her longtime Belgian boyfriend Tom after realizing that she might be a lesbian, moves into Paul's vacated room, her presence, and her determination to push her brother to finally take the plunge on his unrealized ambition to write and publish an erotic fantasy novel, upset the group dynamics and force them to make one last push to finally reach the Castle of Farador and end the game.
This is a continuation of Friends Games. Now the group of friends realises they have fallen into this game and they are in the second set of game, Kageguchi Sugoroku. Will Katagiri Yuichi find out who led them into this deceptive game between money and friends?
Two siblings are whisked away by an intelligent fairy to become part of a real life game they must complete before coming back to the real world.
A girl's discreet attempt to assess her one night stand and his friends takes a deadly turn when she and her roommates host a dinner party where they unknowingly unleash a malevolent force.
When Kris tells Sam Weatherfield, the inventor, about breaking his parent’s window and running away, Sam has Kris play a strange, colorful game called HOOMANIA. As Kris places his piece on the board, he is zapped INSIDE the game, full of life-sized animated characters like the daffy Dodo Bird or the goodie-gobbling sluggards. These crazy creatures, and others, either help or hinder Kris in his race to Mount Wisdom. Through his fantastic adventure, Kris learns the true meaning of “wisdom”.
When a troubled young woman begins playing a strange board game, She unwittingly allows a sinister presence to enter her apartment.