"Under the Dome" é a história de uma pequena vila, da Nova Inglaterra, inexplicavelmente isolada do resto do mundo por uma cúpula transparente, onde os habitantes terão de sobreviver a condições pós-apocalípticas.
Uma cidade pesadelo no centro dos Estados Unidos prende todos aqueles que lá entram. Os seus residentes lutam para manter uma sensação de normalidade e procurar uma saída, mas também têm de sobreviver às ameaças da floresta à sua volta, incluindo as criaturas aterradoras que saem com o pôr do sol.
After resigning, a secret agent is abducted and taken to what looks like an idyllic village, but is really a bizarre Kafkaesque prison. His warders demand information. He gives them nothing, but only tries to escape.
Conheça Yugi e seus melhores amigos Joey, Tristan e Téa. Eles compartilham um amor pelo jogo mais novo que está varrendo a nação: Monstros de Duel!
A lenda tem 5000 anos atrás, os antigos faraós egípcios costumavam jogar um jogo mágico muito parecido com os monstros de duelo. Esse jogo antigo envolveu cerimônias mágicas, que foram usadas para prever o futuro e, finalmente, decidirem o destino de alguém. Eles chamaram de jogos de sombra. Como o jogo usou tantos feitiços mágicos e criaturas ferozes, não demorou muito para que o jogo saísse do controle e ameaçasse destruir o mundo.
Ethan Burke, agente dos serviços secretos dos Estados Unidos, investiga o desaparecimento de dois agentes federais na pequena e bucólica cidade de Wayward Pines, no Idaho. Em vez de respostas, a investigação começa a desenterrar apenas mais questões. Que se passa em Wayward Pines? Cada passo mais perto da verdade afasta Ethan da sua vida pessoal, do papel de marido e pai, até ser obrigado encarar o facto de que poderá não sair com vida daquela cidade.
Todos os habitantes acima de 21 anos de uma cidade são mortos por uma misteriosa epidemia. Quando o governo federal declara o isolamento e quarentena do entorno da cidade, as crianças e adolescentes ficam à deriva e precisam encontrar soluções num vácuo de autoridade e normalidade.
When everyone else mysteriously vanishes from their wealthy town, the teen residents of West Ham must forge their own society to survive.
A group of strangers must come together to solve the puzzle of their lives.
The Prisoner is a 2009 television miniseries based on the 1960s TV series The Prisoner about a man who awakens in a mysterious, picturesque village from which there is no escape and wonders who made the village and why.
An epidemic breaks out in Atlanta leaving the large city quarantined and those stuck on the inside fighting for their lives. This is the story of loved ones torn apart, and how the society that grows inside the quarantine reveals both the devolution of humanity and the birth of unlikely heroes.
A group of students trapped in a high school must fight for survival when predatory mutant freaks take over after a meltdown at the local chemical plant.
Behind the glitzy entertainment industry lies a dark and sinister world: harsh working conditions of production sites, domineering hotshots, and the tragic fate of unpopular talents. This a suspenseful thriller about a man who works at a frontline of the entertainment industry who is entangled in a mysterious game of life and death.
Underwhelming and self-absorbed siblings Jack and Laurie think they've hit the jackpot when they inherit a motel from a distant relative, but after one night the pair learn they've been duped and cursed to spend the rest of their lives trapped on the dilapidated property. For fear of having to spend eternity with only each other, they quickly devise a plan to lure their friends over, because well, misery loves company.
Christina is trapped in a room with only a Toshiba laptop and an untraceable Internet connection. Unable to determine where she is being held or what her fate might be, she uses the laptop to mobilize her social network, reaching out to friends, family and anyone else who can help her figure out where she’s being held and how to escape.
Six children begin their journey at the top of a gothic fairytale tower. They work together as a team to complete the challenges, but to escape each floor they must uncover the saboteur among them.
In a building with multiple cells and control rooms, someone is playing puppet-master with a group of captives. These total strangers—who seem to have nothing in common—quickly realize they’re being watched and heard, and turned into pawns in a dangerous game. As they come to understand that they can’t count on outside help, they decide to start working together to survive and regain their freedom.