Unravel the mystery of a nightmarish town in middle America that traps all those who enter. As the unwilling residents fight to keep a sense of normalcy and search for a way out, they must also survive the threats of the surrounding forest – including the terrifying creatures that come out when the sun goes down.
Bullies often target someone frail and weak—someone exactly like Yûgi Muto. He treasures his Millennium Puzzle, an ancient Egyptian artifact that was brought into his grandfather's game shop. Believing that solving the puzzle will grant him his wish, he completes the puzzle, unleashing a new personality within him, the soul of the "King of Games." The new personality named Yami Yûgi is the exact opposite of Yûgi. Upon any injustice toward him, Yami Yûgi takes over Yûgi's body and forces the opponent into a "Shadow Game".
A small town is suddenly and inexplicably sealed off from the rest of the world by an enormous transparent dome. While military forces, the government and the media positioned outside of this surrounding barrier attempt to break it down, a small group of people inside attempt to figure out what the dome is, where it came from, and when (and if) it will go away.
After resigning, a secret agent is abducted and taken to what looks like an idyllic village, but is really a bizarre Kafkaesque prison. His warders demand information. He gives them nothing, but only tries to escape.
Imagine the perfect American town... beautiful homes, manicured lawns, children playing safely in the streets. Now imagine never being able to leave. You have no communication with the outside world. You think you're going insane. You must be in Wayward Pines.
Between is the story of a town under siege from a mysterious disease that has wiped out everybody except those 21 years old and under. The series explores the power vacuum that results when a government has quarantined a 10-mile diameter area and left the inhabitants to fend for themselves.
When everyone else mysteriously vanishes from their wealthy town, the teen residents of West Ham must forge their own society to survive.
An epidemic breaks out in Atlanta leaving the large city quarantined and those stuck on the inside fighting for their lives. This is the story of loved ones torn apart, and how the society that grows inside the quarantine reveals both the devolution of humanity and the birth of unlikely heroes.
A group of strangers must come together to solve the puzzle of their lives.
A group of students trapped in a high school must fight for survival when predatory mutant freaks take over after a meltdown at the local chemical plant.
The Prisoner is a 2009 television miniseries based on the 1960s TV series The Prisoner about a man who awakens in a mysterious, picturesque village from which there is no escape and wonders who made the village and why.
Six children begin their journey at the top of a gothic fairytale tower. They work together as a team to complete the challenges, but to escape each floor they must uncover the saboteur among them.
Behind the glitzy entertainment industry lies a dark and sinister world: harsh working conditions of production sites, domineering hotshots, and the tragic fate of unpopular talents. This a suspenseful thriller about a man who works at a frontline of the entertainment industry who is entangled in a mysterious game of life and death.
Christina is trapped in a room with only a Toshiba laptop and an untraceable Internet connection. Unable to determine where she is being held or what her fate might be, she uses the laptop to mobilize her social network, reaching out to friends, family and anyone else who can help her figure out where she’s being held and how to escape.
In a building with multiple cells and control rooms, someone is playing puppet-master with a group of captives. These total strangers—who seem to have nothing in common—quickly realize they’re being watched and heard, and turned into pawns in a dangerous game. As they come to understand that they can’t count on outside help, they decide to start working together to survive and regain their freedom.
Underwhelming and self-absorbed siblings Jack and Laurie think they've hit the jackpot when they inherit a motel from a distant relative, but after one night the pair learn they've been duped and cursed to spend the rest of their lives trapped on the dilapidated property. For fear of having to spend eternity with only each other, they quickly devise a plan to lure their friends over, because well, misery loves company.