Episodes 33

1

The Color of the Sky in Your World

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February 10, 202343m

On the ten-year anniversary of Psychonauts, Double Fine veterans reflect back on the turbulent production. Tim decides it might be time to return to the Psychonauts universe...

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2

Not in the Cards

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February 10, 202335m

The studio kicks off development of the Psychonauts VR game that will bridge the gap between the original Psychonauts and its sequel.

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3

Awesome Toybox

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February 10, 202330m

Rhombus of Ruin gets a pair of new project leads. Tim invites his most trusted artists to the studio to help brainstorm for Psychonauts 2.

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4

Bringing Back Psychonauts

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February 10, 202320m

The studio prepares to announce Psychonauts 2 on a new funding platform, creating both fresh opportunities and complications.

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5

You’re Public Now

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February 10, 202324m

Psychonauts 2’s funding campaign is in full effect, but Double Fine finds itself confronting criticisms of previous projects in order to move forward.

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6

Creative Promises

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February 10, 202335m

Tim and new lead designer Zak lock themselves in a conference room for months, attempting to define the gameplay and story of Psychonauts 2.

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7

We’ll Know Where It Is

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February 10, 202335m

It's a surprising day at the studio as a beloved team member shares personal news.

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8

A Couple Years of a Lot of Work

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February 10, 202348m

The Psychonauts 2 team staffs up with both veteran team members and new hires, while attempting to create a prototype of the game experience.

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9

One Shot

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February 10, 202351m

Double Fine hires a rookie designer and longtime studio fan to kick off development of a new game level.

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10

Bittersweet Gravity

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February 10, 202336m

James finds his footing with the team and Psychonauts 2's first mental landscape takes shape.

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11

Not Doing the Typical

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February 10, 202338m

Despite the previous breakthrough, the team struggles to impress Tim, who pushes for even stronger concepts. Meanwhile, Amnesia Fortnight draws near.

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12

Amnesia Fortnight

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February 10, 20231h 4m

It's time for Amnesia Fortnight, a two-week game jam meant to invigorate the studio.

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13

I Made a Game

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February 10, 202325m

Leaders and team members reflect on the highs and lows of the most recent Amnesia Fortnight.

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14

Surface Tension

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February 10, 202337m

Frustration from Amnesia Fortnight carries back over into Psychonauts 2 as the team struggles to see eye to eye on the execution of the newest level concept.

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15

Hard to Get Old

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February 10, 202344m

Tim celebrates his 50th birthday while publisher Starbreeze puts pressure on the team with an impending visit.

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16

Written into a Corner

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February 10, 202339m

A new art director is hired to help smooth out the relationship between the art and design teams.

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17

The Heart of Double Fine

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February 10, 202336m

Tim's reception of a major award is made bittersweet by the departure of a founding Double Finer.

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18

What Good Looks Like

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February 10, 202340m

Following a major departure from the studio, the team is forced to examine their own processes or risk losing more vital team members.

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19

I Want More of That

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February 10, 202340m

A wave of new hires changes the team dynamics at Double Fine and generates fresh ideas for Psychonauts 2.

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20

Brainstormed Out

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February 10, 202328m

Asif is given the task of adapting his Amnesia Fortnight project into a full-fledged Psychonauts level.

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21

Much More Drastic Things

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February 10, 20231h 2m

With time and money running out, Zak struggles to find the path forward.

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22

Quite an Adventure

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February 10, 202337m

The team is shattered and reformed just as they face an uphill battle with delivering their first playable demo for the public.

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23

Always be Closing

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February 10, 202336m

Tim struggles to balance his new role as project leader amongst a team of strong personalities.

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24

Best Teeth

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February 10, 202326m

The team wraps up their playable demo and has a blast showing the game off to the public for the first time.

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25

A Different Beast

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February 10, 202348m

Tim steps up his involvement after some high profile exits from the studio, bringing major changes to the project.

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26

The Amnesia Fortnight Movie

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February 10, 20231h 51m

Amnesia Fortnight returns, calming tensions within the studio as everyone takes a much-needed break from Psychonauts.

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27

Villians of Crunch Mode

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February 10, 20231h 4m

Issues with the expanding schedule come to a head as the studio attempts to reconcile with its past participation in crunch culture.

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28

You Have a Resume?

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February 10, 202342m

Fallout from the scheduling conflict results in more exits from the studio, but others continue to rise and fill leadership roles.

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29

It’s Looking Grim

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February 10, 202324m

As pressure mounts to complete the game, a worldwide pandemic suddenly changes everything.

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30

Time Away

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February 10, 202329m

The team adjusts to working from home during the pandemic, pushing the release date out even further.

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31

Making the Best of It

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February 10, 202327m

Intense political happenings, raging wildfires and general unrest cast a dark shadow over the studio as they struggle to finish Psychonauts 2.

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32

The Journey They’ve Been On

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February 10, 20231h 37m

The team pushes closer to Psychonauts 2’s release, fighting to remain true to Double Fine’s values.

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33

We Wrote It Down

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July 27, 20241h 34m

Double Fine reflects on the launch of Psychonauts 2 and the PsychOdyssey documentary series while looking to the future and a return to smaller projects.

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